Commit: 33ad95b67741148eb7365395fa26dd182c07c870
Author: Sybren A. Stüvel
Date: Mon Jul 20 13:13:57 2020 +0200
Branches: master
https://developer.blender.org/rB33ad95b67741148eb7365395fa26dd182c07c870
Animation: Fix MSVC warning about C incompatibility of `AnimationEvalContext`
Thanks @JacquesLucke for pointing this out.
No functional changes.
===================================================================
M source/blender/blenkernel/BKE_animsys.h
===================================================================
diff --git a/source/blender/blenkernel/BKE_animsys.h
b/source/blender/blenkernel/BKE_animsys.h
index 2b7162418f8..ddfe6b61cfb 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -52,12 +52,12 @@ struct bContext;
typedef struct AnimationEvalContext {
/* For drivers, so that they have access to the dependency graph and the
current view layer. See
* T77086. */
- struct Depsgraph *const depsgraph;
+ struct Depsgraph *depsgraph;
/* FCurves and Drivers can be evaluated at a different time than the current
scene time, for
* example when evaluating NLA strips. This means that, even though the
current time is stored in
* the dependency graph, we need an explicit evaluation time. */
- const float eval_time;
+ float eval_time;
} AnimationEvalContext;
AnimationEvalContext BKE_animsys_eval_context_construct(struct Depsgraph
*depsgraph,
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