Commit: 8c916a3aecc49351dbbb0d22c8bc0e5712b9e9ac
Author: Jeroen Bakker
Date: Tue Jul 21 11:47:53 2020 +0200
Branches: master
https://developer.blender.org/rB8c916a3aecc49351dbbb0d22c8bc0e5712b9e9ac
Fix T79066: Entering Edit Mode when Viewport Display set as Wire or Bounds
leads to crash
===================================================================
M source/blender/draw/intern/draw_cache_extract_mesh.c
===================================================================
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c
b/source/blender/draw/intern/draw_cache_extract_mesh.c
index 1737f8b2ff9..cca8ebcf2a8 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -890,7 +890,9 @@ static void extract_tris_finish(const MeshRenderData *mr,
void *ibo, void *_data
MeshExtract_Tri_Data *data = _data;
GPU_indexbuf_build_in_place(&data->elb, ibo);
/* HACK: Create ibo sub-ranges and assign them to each #GPUBatch. */
- if (mr->use_final_mesh) {
+ /* The `surface_per_mat` tests are there when object shading type is set to
Wire or Bounds. In
+ * these cases there isn't a surface per material. */
+ if (mr->use_final_mesh && mr->cache->surface_per_mat &&
mr->cache->surface_per_mat[0]) {
for (int i = 0; i < mr->mat_len; i++) {
/* Multiply by 3 because these are triangle indices. */
const int mat_start = data->tri_mat_start[i];
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