Commit: b3d35d20397c03e0b493c9766300506820e8466d
Author: Brecht Van Lommel
Date:   Wed Aug 5 17:16:10 2020 +0200
Branches: master
https://developer.blender.org/rBb3d35d20397c03e0b493c9766300506820e8466d

Fix Cycles + grease pencil render failing after recent GPU refactoring

GPU_texture_update_sub now requires the texture to be bound already.

===================================================================

M       source/blender/draw/engines/gpencil/gpencil_render.c

===================================================================

diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c 
b/source/blender/draw/engines/gpencil/gpencil_render.c
index 4748858a6a8..c3294f88acf 100644
--- a/source/blender/draw/engines/gpencil/gpencil_render.c
+++ b/source/blender/draw/engines/gpencil/gpencil_render.c
@@ -143,9 +143,11 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
     int w = BLI_rcti_size_x(rect);
     int h = BLI_rcti_size_y(rect);
     if (pix_col) {
+      GPU_texture_bind(txl->render_color_tx, 0);
       GPU_texture_update_sub(txl->render_color_tx, GPU_DATA_FLOAT, pix_col, x, 
y, 0, w, h, 0);
     }
     if (pix_z) {
+      GPU_texture_bind(txl->render_depth_tx, 0);
       GPU_texture_update_sub(txl->render_depth_tx, GPU_DATA_FLOAT, pix_z, x, 
y, 0, w, h, 0);
     }
   }

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