Commit: b3d35d20397c03e0b493c9766300506820e8466d
Author: Brecht Van Lommel
Date: Wed Aug 5 17:16:10 2020 +0200
Branches: master
https://developer.blender.org/rBb3d35d20397c03e0b493c9766300506820e8466d
Fix Cycles + grease pencil render failing after recent GPU refactoring
GPU_texture_update_sub now requires the texture to be bound already.
===================================================================
M source/blender/draw/engines/gpencil/gpencil_render.c
===================================================================
diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c
b/source/blender/draw/engines/gpencil/gpencil_render.c
index 4748858a6a8..c3294f88acf 100644
--- a/source/blender/draw/engines/gpencil/gpencil_render.c
+++ b/source/blender/draw/engines/gpencil/gpencil_render.c
@@ -143,9 +143,11 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
int w = BLI_rcti_size_x(rect);
int h = BLI_rcti_size_y(rect);
if (pix_col) {
+ GPU_texture_bind(txl->render_color_tx, 0);
GPU_texture_update_sub(txl->render_color_tx, GPU_DATA_FLOAT, pix_col, x,
y, 0, w, h, 0);
}
if (pix_z) {
+ GPU_texture_bind(txl->render_depth_tx, 0);
GPU_texture_update_sub(txl->render_depth_tx, GPU_DATA_FLOAT, pix_z, x,
y, 0, w, h, 0);
}
}
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs