Commit: c7cdca0e3332dd54355bed0f83002ec0aa94bf55
Author: calra123
Date: Fri Aug 7 18:07:47 2020 +0530
Branches: soc-2020-testing-frameworks
https://developer.blender.org/rBc7cdca0e3332dd54355bed0f83002ec0aa94bf55
Post review: Minor fixes, add documentation
===================================================================
M tests/python/modules/mesh_test.py
===================================================================
diff --git a/tests/python/modules/mesh_test.py
b/tests/python/modules/mesh_test.py
index c008588f424..3f3c6f0d0dc 100644
--- a/tests/python/modules/mesh_test.py
+++ b/tests/python/modules/mesh_test.py
@@ -338,10 +338,18 @@ class MeshTest:
# We want to set the attribute only when we have reached the
last setting
# Applying of intermediate settings is meaningless.
if i == len(nested_settings_path)-1:
- setattr(modifier, setting, modifier_parameters)
+ try:
+ setattr(modifier, setting, modifier_parameters)
+ except AttributeError:
+ # Clean up first
+ bpy.ops.object.delete()
+ raise AttributeError("Modifier '{}' has no parameter
named '{}'".
+ format(modifier_name, setting))
+
else:
try:
param_setting = getattr(modifier, setting)
+ # getattr doesn't accept canvas_surfaces["Surface"],
but we need to pass it to setattr
if setting == "canvas_surfaces":
modifier = param_setting.active
else:
@@ -407,25 +415,29 @@ class MeshTest:
else:
raise Exception("This object type is not yet supported!")
- def _bake_current_simulation(self, obj, test_mod_type, test_mod_name,
frame_end):
- override_setting = None
+ def _bake_current_simulation(self, test_object, test_modifier_name,
frame_end):
+ """
+ FLUID: Bakes the simulation
+ SOFT BODY, CLOTH, DYNAMIC PAINT: Overrides the point_cache context and
then bakes.
+ """
+
for scene in bpy.data.scenes:
- for modifier in obj.modifiers:
+ for modifier in test_object.modifiers:
if modifier.type == 'FLUID':
bpy.ops.fluid.bake_all()
break
elif modifier.type == 'CLOTH' or modifier.type == 'SOFT_BODY':
- obj.modifiers[test_mod_name].point_cache.frame_end =
frame_end
+
test_object.modifiers[test_modifier_name].point_cache.frame_end = frame_end
override_setting = modifier.point_cache
- override = {'scene': scene, 'active_object': obj,
'point_cache': override_setting}
+ override = {'scene': scene, 'active_object': test_object,
'point_cache': override_setting}
bpy.ops.ptcache.bake(override, bake=True)
break
elif modifier.type == 'DYNAMIC_PAINT':
- dp_setting =
modifier.canvas_settings.canvas_surfaces.active
- override_setting = dp_setting.point_cache
- override = {'scene': scene, 'active_object': obj,
'point_cache': override_setting}
+ dynamic_paint_setting =
modifier.canvas_settings.canvas_surfaces.active
+ override_setting = dynamic_paint_setting.point_cache
+ override = {'scene': scene, 'active_object': test_object,
'point_cache': override_setting}
bpy.ops.ptcache.bake(override, bake=True)
break
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