Commit: afc72974ce0ca4ba06dc5fe061aa2131ae64c98f
Author: Antonio Vazquez
Date: Mon Aug 10 13:51:02 2020 +0200
Branches: greasepencil-object
https://developer.blender.org/rBafc72974ce0ca4ba06dc5fe061aa2131ae64c98f
GPencil: Remove color conversion when convert curve
In previous versions, grease pencil used sRGB and a color conversion was
needed, but now all is Linear and the conversion changes the color wrongly.
===================================================================
M source/blender/blenkernel/intern/gpencil_curve.c
===================================================================
diff --git a/source/blender/blenkernel/intern/gpencil_curve.c
b/source/blender/blenkernel/intern/gpencil_curve.c
index e64369d74cb..d02eeae0edb 100644
--- a/source/blender/blenkernel/intern/gpencil_curve.c
+++ b/source/blender/blenkernel/intern/gpencil_curve.c
@@ -54,7 +54,8 @@ static int gpencil_check_same_material_color(Object *ob_gp,
const float color[4]
{
Material *ma = NULL;
float color_cu[4];
- linearrgb_to_srgb_v3_v3(color_cu, color);
+ copy_v4_v4(color_cu, color);
+
float hsv1[4];
rgb_to_hsv_v(color_cu, hsv1);
hsv1[3] = color[3];
@@ -95,12 +96,12 @@ static Material *gpencil_add_from_curve_material(Main
*bmain,
gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
}
else {
- linearrgb_to_srgb_v4(gp_style->stroke_rgba, cu_color);
+ copy_v4_v4(mat_gp->gp_style->stroke_rgba, cu_color);
gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
}
/* Fill color. */
- linearrgb_to_srgb_v4(gp_style->fill_rgba, cu_color);
+ copy_v4_v4(mat_gp->gp_style->fill_rgba, cu_color);
/* Fill is false if the original curve hasn't material assigned, so enable
it. */
if (fill) {
gp_style->flag |= GP_MATERIAL_FILL_SHOW;
@@ -249,8 +250,7 @@ static void gpencil_convert_spline(Main *bmain,
if ((!only_stroke) && (ob_cu->totcol > 1) &&
(BKE_object_material_get(ob_cu, 2))) {
mat_curve = BKE_object_material_get(ob_cu, 2);
if (mat_curve) {
- linearrgb_to_srgb_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
- mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
+ copy_v4_v4(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
}
}
else if ((only_stroke) || (do_stroke)) {
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