Commit: 73fb445b8dbe88b1ac8e12acd2515618f9e64ac0
Author: Campbell Barton
Date: Sun Aug 16 11:32:45 2020 +1000
Branches: blender-v2.90-release
https://developer.blender.org/rB73fb445b8dbe88b1ac8e12acd2515618f9e64ac0
Fix T78426: Header flips when changing editors
The existing header flip detection didn't account for mixed
tool-header and header flipping & visibility between space-types.
Now alignment syncing handles any combination of header,
tool-header & footer flipped state, in a way that can be extended
to other region types in the future.
===================================================================
M source/blender/editors/screen/area.c
M source/blender/makesdna/DNA_screen_types.h
===================================================================
diff --git a/source/blender/editors/screen/area.c
b/source/blender/editors/screen/area.c
index f87f631c643..296fe24edcd 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2053,6 +2053,241 @@ void ED_area_data_swap(ScrArea *area_dst, ScrArea
*area_src)
SWAP(ListBase, area_dst->regionbase, area_src->regionbase);
}
+/* -------------------------------------------------------------------- */
+/** \name Region Alignment Syncing for Space Switching
+ * \{ */
+
+/**
+ * Store the alignment & other info per region type
+ * (use as a region-type aligned array).
+ *
+ * \note Currently this is only done for headers,
+ * we might want to do this with the tool-bar in the future too.
+ */
+struct RegionTypeAlignInfo {
+ struct {
+ /**
+ * Values match #ARegion.alignment without flags (see
#RGN_ALIGN_ENUM_FROM_MASK).
+ * store all so we can sync alignment without adding extra checks.
+ */
+ short alignment;
+ /**
+ * Needed for detecting which header displays the space-type switcher.
+ */
+ bool hidden;
+ } by_type[RGN_TYPE_LEN];
+};
+
+static void region_align_info_from_area(ScrArea *area, struct
RegionTypeAlignInfo *r_align_info)
+{
+ for (int index = 0; index < RGN_TYPE_LEN; index++) {
+ r_align_info->by_type[index].alignment = -1;
+ /* Default to true, when it doesn't exist - it's effectively hidden. */
+ r_align_info->by_type[index].hidden = true;
+ }
+
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
+ const int index = region->regiontype;
+ if ((uint)index < RGN_TYPE_LEN) {
+ r_align_info->by_type[index].alignment =
RGN_ALIGN_ENUM_FROM_MASK(region->alignment);
+ r_align_info->by_type[index].hidden = (region->flag & RGN_FLAG_HIDDEN)
!= 0;
+ }
+ }
+}
+
+/**
+ * Keeping alignment between headers keep the space-type selector button in
the same place.
+ * This is complicated by the editor-type selector being placed on the header
+ * closest to the screen edge which changes based on hidden state.
+ *
+ * The tool-header is used when visible, otherwise the header is used.
+ */
+static short region_alignment_from_header_and_tool_header_state(
+ const struct RegionTypeAlignInfo *region_align_info, const short fallback)
+{
+ const short header_alignment =
region_align_info->by_type[RGN_TYPE_HEADER].alignment;
+ const short tool_header_alignment =
region_align_info->by_type[RGN_TYPE_TOOL_HEADER].alignment;
+
+ const bool header_hidden =
region_align_info->by_type[RGN_TYPE_HEADER].hidden;
+ const bool tool_header_hidden =
region_align_info->by_type[RGN_TYPE_TOOL_HEADER].hidden;
+
+ if ((tool_header_alignment != -1) &&
+ /* If tool-header is hidden, use header alignment. */
+ ((tool_header_hidden == false) ||
+ /* Don't prioritize the tool-header if both are hidden (behave as if
both are visible).
+ * Without this, switching to a space with headers hidden will flip the
alignment
+ * upon switching to a space with visible headers. */
+ (header_hidden && tool_header_hidden))) {
+ return tool_header_alignment;
+ }
+ if (header_alignment != -1) {
+ return header_alignment;
+ }
+ return fallback;
+}
+
+/**
+ * Notes on header alignment syncing.
+ *
+ * This is as involved as it is because:
+ *
+ * - There are currently 3 kinds of headers.
+ * - All headers can independently visible & flipped to another side
+ * (except for the tool-header that depends on the header visibility).
+ * - We don't want the space-switching button to flip when switching spaces.
+ * From the user perspective it feels like a bug to move the button you
click on
+ * to the opposite side of the area.
+ * - The space-switcher may be on either the header or the tool-header
+ * depending on the tool-header visibility.
+ *
+ * How this works:
+ *
+ * - When headers match on both spaces, we copy the alignment
+ * from the previous regions to the next regions when syncing.
+ * - Otherwise detect the _primary_ header (the one that shows the space type)
+ * and use this to set alignment for the headers in the destination area.
+ * - Header & tool-header/footer may be on opposite sides, this is preserved
when syncing.
+ */
+static void region_align_info_to_area_for_headers(
+ const struct RegionTypeAlignInfo *region_align_info_src,
+ const struct RegionTypeAlignInfo *region_align_info_dst,
+ ARegion *region_by_type[RGN_TYPE_LEN])
+{
+ /* Abbreviate access. */
+ const short header_alignment_src =
region_align_info_src->by_type[RGN_TYPE_HEADER].alignment;
+ const short tool_header_alignment_src =
+ region_align_info_src->by_type[RGN_TYPE_TOOL_HEADER].alignment;
+
+ const bool tool_header_hidden_src =
region_align_info_src->by_type[RGN_TYPE_TOOL_HEADER].hidden;
+
+ const short primary_header_alignment_src =
region_alignment_from_header_and_tool_header_state(
+ region_align_info_src, -1);
+
+ /* Neither alignments are usable, don't sync. */
+ if (primary_header_alignment_src == -1) {
+ return;
+ }
+
+ const short header_alignment_dst =
region_align_info_dst->by_type[RGN_TYPE_HEADER].alignment;
+ const short tool_header_alignment_dst =
+ region_align_info_dst->by_type[RGN_TYPE_TOOL_HEADER].alignment;
+ const short footer_alignment_dst =
region_align_info_dst->by_type[RGN_TYPE_FOOTER].alignment;
+
+ const bool tool_header_hidden_dst =
region_align_info_dst->by_type[RGN_TYPE_TOOL_HEADER].hidden;
+
+ /* New synchronized alignments to set (or ignore when left as -1). */
+ short header_alignment_sync = -1;
+ short tool_header_alignment_sync = -1;
+ short footer_alignment_sync = -1;
+
+ /* Both source/destination areas have same region configurations regarding
headers.
+ * Simply copy the values. */
+ if (((header_alignment_src != -1) == (header_alignment_dst != -1)) &&
+ ((tool_header_alignment_src != -1) == (tool_header_alignment_dst != -1))
&&
+ (tool_header_hidden_src == tool_header_hidden_dst)) {
+ if (header_alignment_dst != -1) {
+ header_alignment_sync = header_alignment_src;
+ }
+ if (tool_header_alignment_dst != -1) {
+ tool_header_alignment_sync = tool_header_alignment_src;
+ }
+ }
+ else {
+ /* Not an exact match, check the space selector isn't moving. */
+ const short primary_header_alignment_dst =
region_alignment_from_header_and_tool_header_state(
+ region_align_info_dst, -1);
+
+ if (primary_header_alignment_src != primary_header_alignment_dst) {
+ if ((header_alignment_dst != -1) && (tool_header_alignment_dst != -1)) {
+ if (header_alignment_dst == tool_header_alignment_dst) {
+ /* Apply to both. */
+ tool_header_alignment_sync = primary_header_alignment_src;
+ header_alignment_sync = primary_header_alignment_src;
+ }
+ else {
+ /* Keep on opposite sides. */
+ tool_header_alignment_sync = primary_header_alignment_src;
+ header_alignment_sync = (tool_header_alignment_sync ==
RGN_ALIGN_BOTTOM) ?
+ RGN_ALIGN_TOP :
+ RGN_ALIGN_BOTTOM;
+ }
+ }
+ else {
+ /* Apply what we can to regions that exist. */
+ if (header_alignment_dst != -1) {
+ header_alignment_sync = primary_header_alignment_src;
+ }
+ if (tool_header_alignment_dst != -1) {
+ tool_header_alignment_sync = primary_header_alignment_src;
+ }
+ }
+ }
+ }
+
+ if (footer_alignment_dst != -1) {
+ if ((header_alignment_dst != -1) && (header_alignment_dst ==
footer_alignment_dst)) {
+ /* Apply to both. */
+ footer_alignment_sync = primary_header_alignment_src;
+ }
+ else {
+ /* Keep on opposite sides. */
+ footer_alignment_sync = (primary_header_alignment_src ==
RGN_ALIGN_BOTTOM) ?
+ RGN_ALIGN_TOP :
+ RGN_ALIGN_BOTTOM;
+ }
+ }
+
+ /* Finally apply synchronized flags. */
+ if (header_alignment_sync != -1) {
+ ARegion *region = region_by_type[RGN_TYPE_HEADER];
+ if (region != NULL) {
+ region->alignment = RGN_ALIGN_ENUM_FROM_MASK(header_alignment_sync) |
+ RGN_ALIGN_FLAG_FROM_MASK(region->alignment);
+ }
+ }
+
+ if (tool_header_alignment_sync != -1) {
+ ARegion *region = region_by_type[RGN_TYPE_TOOL_HEADER];
+ if (region != NULL) {
+ region->alignment = RGN_ALIGN_ENUM_FROM_MASK(tool_header_alignment_sync)
|
+ RGN_ALIGN_FLAG_FROM_MASK(region->alignment);
+ }
+ }
+
+ if (footer_alignment_sync != -1) {
+ ARegion *region = region_by_type[RGN_TYPE_FOOTER];
+ if (region != NULL) {
+ region->alignment = RGN_ALIGN_ENUM_FROM_MASK(footer_alignment_sync) |
+ RGN_ALIGN_FLAG_FROM_MASK(region->alignment);
+ }
+ }
+}
+
+static void region_align_info_to_area(
+ ScrArea *area, const struct RegionTypeAlignInfo
region_align_info_src[RGN_TYPE_LEN])
+{
+ ARegion *region_by_type[RGN_TYPE_LEN] = {NULL};
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
+ const int index = region->regiontype;
+ if ((uint)index < RGN_TYPE_LEN) {
+ region_by_type[index] = region;
+ }
+ }
+
+ struct RegionTypeAlignInfo region_align_info_dst;
+ region_align_info_from_area(area, ®ion_align_info_dst);
+
+ if ((region_by_type[RGN_TYPE_HEADER] != NULL) ||
+ (region_by_type[RGN_TYPE_TOOL_HEADER] != NULL)) {
+ region_align_info_to_area_for_headers(
+ region_align_info_src, ®ion_align_info_dst, region_by_type);
+ }
+
+ /* Note that we could support other region types. */
+}
+
+/** \} */
+
/* *********** Space switching code *********** */
void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
@@ -2104,9 +2339,13 @@ void ED_area_newspace(bContext *C, ScrArea *area, int
type, const bool skip_regi
* the space type defaults to in this case instead
* (needed for preferences to have space-type on bottom).
*/
- int header_alignment = ED_area_header_alignment_or_fallback(area, -1);
- const bool sync_header_alignment = ((header_alignment != -1) &&
- ((s
@@ Diff output truncated at 10240 characters. @@
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