Commit: 9dd9232f61cfa581b012e2a4b126b808287ad02b Author: Jeroen Bakker Date: Mon Aug 17 11:28:12 2020 +0200 Branches: uvimage-editor-drawing https://developer.blender.org/rB9dd9232f61cfa581b012e2a4b126b808287ad02b
Fix: UV Dash drawing =================================================================== M source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_geom.glsl =================================================================== diff --git a/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_geom.glsl b/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_geom.glsl index 859dedf6e38..03153c7d243 100644 --- a/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_geom.glsl +++ b/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_geom.glsl @@ -5,7 +5,7 @@ layout(lines) in; layout(triangle_strip, max_vertices = 4) out; in float selectionFac[2]; -flat out vec2 stippleStart[2]; +flat in vec2 stippleStart[2]; noperspective in vec2 stipplePos[2]; uniform int lineStyle; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
