Commit: 5de4525e3939514b339c9775541ff7d1bc8af908 Author: Clément Foucault Date: Mon Sep 7 19:19:06 2020 +0200 Branches: master https://developer.blender.org/rB5de4525e3939514b339c9775541ff7d1bc8af908
GPUTexture: Bump GPU_TEX_MAX_FBO_ATTACHED This was causing an assert when using `--debug-gpu-force-workarounds` =================================================================== M source/blender/gpu/intern/gpu_texture_private.hh =================================================================== diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh index 8f01d28e65e..d237540f654 100644 --- a/source/blender/gpu/intern/gpu_texture_private.hh +++ b/source/blender/gpu/intern/gpu_texture_private.hh @@ -66,7 +66,7 @@ ENUM_OPERATORS(eGPUTextureType) #endif /* Maximum number of FBOs a texture can be attached to. */ -#define GPU_TEX_MAX_FBO_ATTACHED 13 +#define GPU_TEX_MAX_FBO_ATTACHED 14 class Texture { public: _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs