Revision: 27657
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27657
Author:   blendix
Date:     2010-03-22 12:59:36 +0100 (Mon, 22 Mar 2010)

Log Message:
-----------
Sculpt Mode Bugfixes:

* #20833: layer brush doesn't work with multires.
* #20946: sculpt mode partially removes parts of the mesh in the viewport.
* #20420: grab brush stops after moving some distance.
* #20906: sculpt grab tool moves in wrong direction.
* #21132 and #21272: undo on object with subdivision surface modifier crashes.
* #21115: subsurf + multires + sculpting + undo causes crash.
* #20683: sculpt + multires apply + undo crash.
* #19094: wrong outline in solid mode.

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/space_view3d_toolbar.py
    trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
    trunk/blender/source/blender/blenkernel/BKE_paint.h
    trunk/blender/source/blender/blenkernel/BKE_subsurf.h
    trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/modifier.c
    trunk/blender/source/blender/blenkernel/intern/multires.c
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/editors/screen/area.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/makesdna/DNA_screen_types.h
    trunk/blender/source/blender/windowmanager/intern/wm_draw.c
    trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
    trunk/blender/source/blender/windowmanager/intern/wm_gesture.c
    trunk/blender/source/blender/windowmanager/wm_draw.h

Modified: trunk/blender/release/scripts/ui/space_view3d_toolbar.py
===================================================================
--- trunk/blender/release/scripts/ui/space_view3d_toolbar.py    2010-03-22 
09:55:58 UTC (rev 27656)
+++ trunk/blender/release/scripts/ui/space_view3d_toolbar.py    2010-03-22 
11:59:36 UTC (rev 27657)
@@ -568,9 +568,18 @@
                     col.prop(brush, "use_accumulate")
 
                 if brush.sculpt_tool == 'LAYER':
-                    col.prop(brush, "use_persistent")
-                    col.operator("sculpt.set_persistent_base")
+                    ob = context.sculpt_object
+                    do_persistent = True
 
+                    # not supported yet for this case
+                    for md in ob.modifiers:
+                        if md.type == 'MULTIRES':
+                            do_persistent = False
+
+                    if do_persistent:
+                        col.prop(brush, "use_persistent")
+                        col.operator("sculpt.set_persistent_base")
+
         # Texture Paint Mode #
 
         elif context.texture_paint_object and brush:

Modified: trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h   2010-03-22 
09:55:58 UTC (rev 27656)
+++ trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h   2010-03-22 
11:59:36 UTC (rev 27657)
@@ -227,7 +227,7 @@
         *
         * Also called for *final* editmode DerivedMeshes
         */
-       void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges);
+       void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges, int 
drawAllEdges);
        
        /* Draw all loose edges (edges w/ no adjoining faces) */
        void (*drawLooseEdges)(DerivedMesh *dm);

Modified: trunk/blender/source/blender/blenkernel/BKE_paint.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_paint.h 2010-03-22 09:55:58 UTC 
(rev 27656)
+++ trunk/blender/source/blender/blenkernel/BKE_paint.h 2010-03-22 11:59:36 UTC 
(rev 27657)
@@ -69,13 +69,15 @@
        struct MFace *mface;
        int totvert, totface;
        float *face_normals;
-       struct PBVH *tree;
        struct Object *ob;
        struct KeyBlock *kb, *refkb;
        
        /* Mesh connectivity */
        struct ListBase *fmap;
 
+       /* PBVH acceleration structure */
+       struct PBVH *pbvh;
+
        /* Used temporarily per-stroke */
        float *vertexcosnos;
 
@@ -87,7 +89,6 @@
 
        /* Layer brush persistence between strokes */
         float (*layer_co)[3]; /* Copy of the mesh vertices' locations */
-       float *layer_disps; /* Displacements for each vertex */
 
        struct SculptStroke *stroke;
        struct StrokeCache *cache;
@@ -95,6 +96,6 @@
        struct GPUDrawObject *drawobject;
 } SculptSession;
 
-void free_sculptsession(SculptSession **);
+void free_sculptsession(struct Object *ob);
 
 #endif

Modified: trunk/blender/source/blender/blenkernel/BKE_subsurf.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_subsurf.h       2010-03-22 
09:55:58 UTC (rev 27656)
+++ trunk/blender/source/blender/blenkernel/BKE_subsurf.h       2010-03-22 
11:59:36 UTC (rev 27657)
@@ -28,19 +28,21 @@
 #ifndef BKE_SUBSURF_H
 #define BKE_SUBSURF_H
 
-struct Mesh;
-struct Object;
+struct DMGridAdjacency;
+struct DMGridData;
 struct DerivedMesh;
 struct EditMesh;
+struct IndexNode;
+struct ListBase;
+struct Mesh;
 struct MultiresSubsurf;
+struct Object;
+struct PBVH;
 struct SubsurfModifierData;
+struct _CCGEdge;
+struct _CCGFace;
 struct _CCGSubsurf;
 struct _CCGVert;
-struct _CCGEdge;
-struct _CCGFace;
-struct PBVH;
-struct DMGridData;
-struct DMGridAdjacency;
 
 /**************************** External *****************************/
 
@@ -70,6 +72,8 @@
        char *faceFlags;
 
        struct PBVH *pbvh;
+       struct ListBase *fmap;
+       struct IndexNode *fmap_mem;
 
        struct DMGridData **gridData;
        struct DMGridAdjacency *gridAdjacency;

Modified: trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c        
2010-03-22 09:55:58 UTC (rev 27656)
+++ trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c        
2010-03-22 11:59:36 UTC (rev 27657)
@@ -41,10 +41,11 @@
 #include "DNA_object_types.h"
 #include "DNA_scene_types.h" // N_T
 
-#include "BLI_math.h"
 #include "BLI_blenlib.h"
 #include "BLI_editVert.h"
+#include "BLI_math.h"
 #include "BLI_memarena.h"
+#include "BLI_pbvh.h"
 
 #include "BKE_cdderivedmesh.h"
 #include "BKE_displist.h"
@@ -509,7 +510,7 @@
                glEnd();
        }
 }
-static void emDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
+static void emDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int 
drawAllEdges)
 {
        emDM_drawMappedEdges(dm, NULL, NULL);
 }
@@ -2094,6 +2095,15 @@
                ob->derivedDeform->release(ob->derivedDeform);
                ob->derivedDeform= NULL;
        }
+       /* we free pbvh on changes, except during sculpt since it can't deal 
with
+          changing PVBH node organization, we hope topology does not change in
+          the meantime .. weak */
+       if(ob->sculpt && ob->sculpt->pbvh) {
+               if(!ob->sculpt->cache) {
+                       BLI_pbvh_free(ob->sculpt->pbvh);
+                       ob->sculpt->pbvh= NULL;
+               }
+       }
 }
 
 static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)

Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c      
2010-03-22 09:55:58 UTC (rev 27656)
+++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c      
2010-03-22 11:59:36 UTC (rev 27657)
@@ -39,12 +39,13 @@
 #include "BKE_cdderivedmesh.h"
 #include "BKE_global.h"
 #include "BKE_mesh.h"
+#include "BKE_paint.h"
 #include "BKE_utildefines.h"
 
-#include "BLI_math.h"
 #include "BLI_blenlib.h"
 #include "BLI_edgehash.h"
 #include "BLI_editVert.h"
+#include "BLI_math.h"
 #include "BLI_pbvh.h"
 
 #include "DNA_meshdata_types.h"
@@ -188,6 +189,16 @@
 {
        CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
 
+       if(!ob) {
+               cddm->pbvh= NULL;
+               return NULL;
+       }
+
+       if(!ob->sculpt)
+               return NULL;
+       if(ob->sculpt->pbvh)
+               cddm->pbvh= ob->sculpt->pbvh;
+
        if(!cddm->pbvh && ob->type == OB_MESH) {
                Mesh *me= ob->data;
 
@@ -290,7 +301,7 @@
        }
 }
 
-static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
+static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int 
drawAllEdges)
 {
        CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
        MVert *mvert = cddm->mvert;
@@ -301,7 +312,7 @@
                DEBUG_VBO( "Using legacy code. cdDM_drawEdges\n" );
                glBegin(GL_LINES);
                for(i = 0; i < dm->numEdgeData; i++, medge++) {
-                       if((medge->flag&ME_EDGEDRAW)
+                       if((drawAllEdges || (medge->flag&ME_EDGEDRAW))
                           && (drawLooseEdges || !(medge->flag&ME_LOOSEEDGE))) {
                                glVertex3fv(mvert[medge->v1].co);
                                glVertex3fv(mvert[medge->v2].co);
@@ -317,7 +328,7 @@
                GPU_edge_setup(dm);
                if( !GPU_buffer_legacy(dm) ) {
                        for(i = 0; i < dm->numEdgeData; i++, medge++) {
-                               if((medge->flag&ME_EDGEDRAW)
+                               if((drawAllEdges || (medge->flag&ME_EDGEDRAW))
                                   && (drawLooseEdges || 
!(medge->flag&ME_LOOSEEDGE))) {
                                        draw = 1;
                                } 
@@ -1354,7 +1365,6 @@
 
 static void cdDM_free_internal(CDDerivedMesh *cddm)
 {
-       if(cddm->pbvh) BLI_pbvh_free(cddm->pbvh);
        if(cddm->fmap) MEM_freeN(cddm->fmap);
        if(cddm->fmap_mem) MEM_freeN(cddm->fmap_mem);
 }

Modified: trunk/blender/source/blender/blenkernel/intern/modifier.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/modifier.c   2010-03-22 
09:55:58 UTC (rev 27656)
+++ trunk/blender/source/blender/blenkernel/intern/modifier.c   2010-03-22 
11:59:36 UTC (rev 27657)
@@ -68,6 +68,7 @@
 #include "BKE_mesh.h"
 #include "BKE_modifier.h"
 #include "BKE_object.h"
+#include "BKE_paint.h"
 #include "BKE_particle.h"
 #include "BKE_pointcache.h"
 #include "BKE_scene.h"
@@ -9064,10 +9065,10 @@
                result->release(result);
                result= cddm;
        }
-       else if(ob->mode & OB_MODE_SCULPT) {
+       else if((ob->mode & OB_MODE_SCULPT) && ob->sculpt) {
                /* would be created on the fly too, just nicer this
                   way on first stroke after e.g. switching levels */
-               result->getPBVH(ob, result);
+               ob->sculpt->pbvh= result->getPBVH(ob, result);
        }
 
        return result;

Modified: trunk/blender/source/blender/blenkernel/intern/multires.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/multires.c   2010-03-22 
09:55:58 UTC (rev 27656)
+++ trunk/blender/source/blender/blenkernel/intern/multires.c   2010-03-22 
11:59:36 UTC (rev 27657)
@@ -34,14 +34,15 @@
 #include "DNA_object_types.h"
 #include "DNA_scene_types.h"
 
+#include "BLI_blenlib.h"
 #include "BLI_math.h"
-#include "BLI_blenlib.h"
 #include "BLI_pbvh.h"
 
 #include "BKE_cdderivedmesh.h"
 #include "BKE_mesh.h"
 #include "BKE_modifier.h"
 #include "BKE_multires.h"
+#include "BKE_paint.h"
 #include "BKE_scene.h"
 #include "BKE_subsurf.h"
 #include "BKE_utildefines.h"
@@ -109,11 +110,16 @@
 
 void multires_force_update(Object *ob)
 {
-
-       if(ob && ob->derivedFinal) {
-               ob->derivedFinal->needsFree =1;
-               ob->derivedFinal->release(ob->derivedFinal);
-               ob->derivedFinal = NULL;
+       if(ob) {
+               if(ob->derivedFinal) {
+                       ob->derivedFinal->needsFree =1;
+                       ob->derivedFinal->release(ob->derivedFinal);
+                       ob->derivedFinal = NULL;
+               }
+               if(ob->sculpt && ob->sculpt->pbvh) {
+                       BLI_pbvh_free(ob->sculpt->pbvh);
+                       ob->sculpt->pbvh= NULL;
+               }
        }
 }
 

Modified: trunk/blender/source/blender/blenkernel/intern/object.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/object.c     2010-03-22 
09:55:58 UTC (rev 27656)
+++ trunk/blender/source/blender/blenkernel/intern/object.c     2010-03-22 
11:59:36 UTC (rev 27657)
@@ -58,8 +58,9 @@
 #include "DNA_world_types.h"
 
 #include "BLI_blenlib.h"
+#include "BLI_editVert.h"
 #include "BLI_math.h"
-#include "BLI_editVert.h"
+#include "BLI_pbvh.h"
 
 #include "BKE_utildefines.h"
 
@@ -231,23 +232,26 @@
        freedisplist(&ob->disp);
 }
 
-void free_sculptsession(SculptSession **ssp)
+void free_sculptsession(Object *ob)
 {
-       if(ssp && *ssp) {
-               SculptSession *ss = *ssp;
+       if(ob && ob->sculpt) {
+               SculptSession *ss = ob->sculpt;
+               DerivedMesh *dm= ob->derivedFinal;
 
+               if(ss->pbvh)
+                       BLI_pbvh_free(ss->pbvh);
+               if(dm && dm->getPBVH)
+                       dm->getPBVH(NULL, dm); /* signal to clear */
+
                if(ss->texcache)
                        MEM_freeN(ss->texcache);
 

@@ Diff output truncated at 10240 characters. @@

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