Revision: 27738
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27738
Author:   aligorith
Date:     2010-03-25 12:34:18 +0100 (Thu, 25 Mar 2010)

Log Message:
-----------
More assorted Keying Sets changes for Cessen (mainly api stuff):

* Added operator (Ctrl Shift Alt I) to show menu for changing the active Keying 
Set in the 3D view (todo item from last commit)

* KeyingSetInfo (i.e. the Builtin Keying Set classes) can now be accessed from 
Keying Set instances with  ks.type_info
* Added ks.remove_all_paths() function to remove all the paths for a Keying 
Set. 

---

These two changes mean that builtin Keying Sets could be refreshed in response 
to context changes by doing:
<code>
ks = bpy.context.scene.active_keying_set
if ks.absolute==False and ks.type_info:
    ksi = ks.type_info

    # remove existing paths to fill with new
    ks.remove_all_paths()

    # check if Keying Set can be used in current context
    if ksi.poll(bpy.context):
        # call iterator() which calls generate() and re-populates paths list
        ksi.iterator(bpy.context, ks) 
</code>

And then, once this has been done, the paths that the Keying Set will operate 
on can be accessed as
<code>
paths = bpy.context.scene.active_keying_set.paths
</code>

Modified Paths:
--------------
    trunk/blender/source/blender/editors/animation/anim_intern.h
    trunk/blender/source/blender/editors/animation/anim_ops.c
    trunk/blender/source/blender/editors/animation/keyframing.c
    trunk/blender/source/blender/editors/animation/keyingsets.c
    trunk/blender/source/blender/editors/armature/armature_ops.c
    trunk/blender/source/blender/editors/include/ED_keyframing.h
    trunk/blender/source/blender/editors/object/object_ops.c
    trunk/blender/source/blender/makesrna/intern/rna_animation.c
    trunk/blender/source/blender/makesrna/intern/rna_animation_api.c

Modified: trunk/blender/source/blender/editors/animation/anim_intern.h
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_intern.h        
2010-03-25 10:43:55 UTC (rev 27737)
+++ trunk/blender/source/blender/editors/animation/anim_intern.h        
2010-03-25 11:34:18 UTC (rev 27738)
@@ -65,6 +65,9 @@
 void ANIM_OT_keying_set_path_add(struct wmOperatorType *ot);
 void ANIM_OT_keying_set_path_remove(struct wmOperatorType *ot);
 
+/* KeyingSet general operators */
+void ANIM_OT_keying_set_active_set(struct wmOperatorType *ot);
+
 /* .......... */
 
 /* Driver management operators for UI buttons (RMB menu) */

Modified: trunk/blender/source/blender/editors/animation/anim_ops.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_ops.c   2010-03-25 
10:43:55 UTC (rev 27737)
+++ trunk/blender/source/blender/editors/animation/anim_ops.c   2010-03-25 
11:34:18 UTC (rev 27738)
@@ -361,6 +361,8 @@
        WM_operatortype_append(ANIM_OT_keying_set_remove);
        WM_operatortype_append(ANIM_OT_keying_set_path_add);
        WM_operatortype_append(ANIM_OT_keying_set_path_remove);
+       
+       WM_operatortype_append(ANIM_OT_keying_set_active_set);
 }
 
 void ED_keymap_anim(wmKeyConfig *keyconf)

Modified: trunk/blender/source/blender/editors/animation/keyframing.c
===================================================================
--- trunk/blender/source/blender/editors/animation/keyframing.c 2010-03-25 
10:43:55 UTC (rev 27737)
+++ trunk/blender/source/blender/editors/animation/keyframing.c 2010-03-25 
11:34:18 UTC (rev 27738)
@@ -1144,52 +1144,9 @@
 
 /* Insert Key Operator (With Menu) ------------------------ */
 /* This operator checks if a menu should be shown for choosing the KeyingSet 
to use, 
- * then calls the  
+ * then calls the menu if necessary before 
  */
 
-static void insert_key_menu_prompt (bContext *C)
-{
-       Scene *scene= CTX_data_scene(C);
-       KeyingSet *ks;
-       uiPopupMenu *pup;
-       uiLayout *layout;
-       int i = 0;
-       
-       pup= uiPupMenuBegin(C, "Insert Keyframe", 0);
-       layout= uiPupMenuLayout(pup);
-       
-       /* active Keying Set 
-        *      - only include entry if it exists
-        */
-       if (scene->active_keyingset) {
-               uiItemIntO(layout, "Active Keying Set", 0, 
"ANIM_OT_keyframe_insert_menu", "type", i++);
-               uiItemS(layout);
-       }
-       else
-               i++;
-       
-       /* user-defined Keying Sets 
-        *      - these are listed in the order in which they were defined for 
the active scene
-        */
-       if (scene->keyingsets.first) {
-               for (ks= scene->keyingsets.first; ks; ks= ks->next) {
-                       if (ANIM_keyingset_context_ok_poll(C, ks))
-                               uiItemIntO(layout, ks->name, 0, 
"ANIM_OT_keyframe_insert_menu", "type", i++);
-               }
-               uiItemS(layout);
-       }
-       
-       /* builtin Keying Sets */
-       i= -1;
-       for (ks= builtin_keyingsets.first; ks; ks= ks->next) {
-               /* only show KeyingSet if context is suitable */
-               if (ANIM_keyingset_context_ok_poll(C, ks))
-                       uiItemIntO(layout, ks->name, 0, 
"ANIM_OT_keyframe_insert_menu", "type", i--);
-       }
-       
-       uiPupMenuEnd(C, pup);
-} 
-
 static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *event)
 {
        Scene *scene= CTX_data_scene(C);
@@ -1197,7 +1154,7 @@
        /* if prompting or no active Keying Set, show the menu */
        if ((scene->active_keyingset == 0) || RNA_boolean_get(op->ptr, 
"always_prompt")) {
                /* call the menu, which will call this operator again, hence 
the cancelled */
-               insert_key_menu_prompt(C);
+               ANIM_keying_sets_menu_setup(C, op->type->name, 
"ANIM_OT_keyframe_insert_menu");
                return OPERATOR_CANCELLED;
        }
        else {

Modified: trunk/blender/source/blender/editors/animation/keyingsets.c
===================================================================
--- trunk/blender/source/blender/editors/animation/keyingsets.c 2010-03-25 
10:43:55 UTC (rev 27737)
+++ trunk/blender/source/blender/editors/animation/keyingsets.c 2010-03-25 
11:34:18 UTC (rev 27738)
@@ -45,6 +45,7 @@
 
 #include "BKE_animsys.h"
 #include "BKE_action.h"
+#include "BKE_context.h"
 #include "BKE_constraint.h"
 #include "BKE_depsgraph.h"
 #include "BKE_fcurve.h"
@@ -55,6 +56,7 @@
 #include "BKE_material.h"
 
 #include "ED_keyframing.h"
+#include "ED_screen.h"
 
 #include "UI_interface.h"
 
@@ -450,6 +452,55 @@
 }
 
 /* ******************************************* */
+
+/* Change Active KeyingSet Operator ------------------------ */
+/* This operator checks if a menu should be shown for choosing the KeyingSet 
to make the active one */
+
+static int keyingset_active_menu_invoke (bContext *C, wmOperator *op, wmEvent 
*event)
+{
+       /* call the menu, which will call this operator again, hence the 
cancelled */
+       ANIM_keying_sets_menu_setup(C, op->type->name, 
"ANIM_OT_keying_set_active_set");
+       return OPERATOR_CANCELLED;
+}
+
+static int keyingset_active_menu_exec (bContext *C, wmOperator *op)
+{
+       Scene *scene= CTX_data_scene(C);
+       int type= RNA_int_get(op->ptr, "type");
+       
+       /* simply set the scene's active keying set index, unless the type == 0 
+        * (i.e. which happens if we want the current active to be maintained) 
+        */
+       if (type)
+               scene->active_keyingset= type;
+               
+       /* send notifiers */
+       WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
+       
+       return OPERATOR_FINISHED;
+}
+ 
+void ANIM_OT_keying_set_active_set (wmOperatorType *ot)
+{
+       /* identifiers */
+       ot->name= "Set Active Keying Set";
+       ot->idname= "ANIM_OT_keying_set_active_set";
+       
+       /* callbacks */
+       ot->invoke= keyingset_active_menu_invoke;
+       ot->exec= keyingset_active_menu_exec; 
+       ot->poll= ED_operator_areaactive;
+       
+       /* flags */
+       ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+       
+       /* keyingset to use
+        *      - here the type is int not enum, since many of the indicies 
here are determined dynamically
+        */
+       RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", 
"Index (determined internally) of the Keying Set to use", 0, 1);
+}
+
+/* ******************************************* */
 /* REGISTERED KEYING SETS */
 
 /* Keying Set Type Info declarations */
@@ -569,6 +620,8 @@
 /* ******************************************* */
 /* KEYING SETS API (for UI) */
 
+/* Getters for Active/Indices ----------------------------- */
+
 /* Get the active Keying Set for the Scene provided */
 KeyingSet *ANIM_scene_get_active_keyingset (Scene *scene)
 {
@@ -617,6 +670,57 @@
                return 0;
 }
 
+/* Menu of All Keying Sets ----------------------------- */
+
+/* Create (and show) a menu containing all the Keying Sets which can be used 
in the current context */
+void ANIM_keying_sets_menu_setup (bContext *C, char title[], char op_name[])
+{
+       Scene *scene= CTX_data_scene(C);
+       KeyingSet *ks;
+       uiPopupMenu *pup;
+       uiLayout *layout;
+       int i = 0;
+       
+       pup= uiPupMenuBegin(C, title, 0);
+       layout= uiPupMenuLayout(pup);
+       
+       /* active Keying Set 
+        *      - only include entry if it exists
+        */
+       if (scene->active_keyingset) {
+               uiItemIntO(layout, "Active Keying Set", 0, op_name, "type", 
i++);
+               uiItemS(layout);
+       }
+       else
+               i++;
+       
+       /* user-defined Keying Sets 
+        *      - these are listed in the order in which they were defined for 
the active scene
+        */
+       if (scene->keyingsets.first) {
+               for (ks= scene->keyingsets.first; ks; ks= ks->next) {
+                       if (ANIM_keyingset_context_ok_poll(C, ks))
+                               uiItemIntO(layout, ks->name, 0, op_name, 
"type", i++);
+               }
+               uiItemS(layout);
+       }
+       
+       /* builtin Keying Sets */
+       i= -1;
+       for (ks= builtin_keyingsets.first; ks; ks= ks->next) {
+               /* only show KeyingSet if context is suitable */
+               if (ANIM_keyingset_context_ok_poll(C, ks))
+                       uiItemIntO(layout, ks->name, 0, op_name, "type", i--);
+       }
+       
+       uiPupMenuEnd(C, pup);
+} 
+
+/* ******************************************* */
+/* KEYFRAME MODIFICATION */
+
+/* Polling API ----------------------------------------------- */
+
 /* Check if KeyingSet can be used in the current context */
 short ANIM_keyingset_context_ok_poll (bContext *C, KeyingSet *ks)
 {
@@ -635,9 +739,6 @@
        return 1;
 }
 
-/* ******************************************* */
-/* KEYFRAME MODIFICATION */
-
 /* Special 'Overrides' Iterator for Relative KeyingSets ------ */
 
 /* 'Data Sources' for relative Keying Set 'overrides' 

Modified: trunk/blender/source/blender/editors/armature/armature_ops.c
===================================================================
--- trunk/blender/source/blender/editors/armature/armature_ops.c        
2010-03-25 10:43:55 UTC (rev 27737)
+++ trunk/blender/source/blender/editors/armature/armature_ops.c        
2010-03-25 11:34:18 UTC (rev 27738)
@@ -339,6 +339,7 @@
        // XXX this should probably be in screen instead... here for testing 
purposes in the meantime... - Aligorith
        WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_insert_menu", IKEY, 
KM_PRESS, 0, 0);
        WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_delete_v3d", IKEY, 
KM_PRESS, KM_ALT, 0);
+       WM_keymap_verify_item(keymap, "ANIM_OT_keying_set_active_set", IKEY, 
KM_PRESS, KM_CTRL|KM_SHIFT|KM_ALT, 0);
        
        /* Pose -> PoseLib ------------- */
        /* only set in posemode, by space_view3d listener */

Modified: trunk/blender/source/blender/editors/include/ED_keyframing.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_keyframing.h        
2010-03-25 10:43:55 UTC (rev 27737)
+++ trunk/blender/source/blender/editors/include/ED_keyframing.h        
2010-03-25 11:34:18 UTC (rev 27738)
@@ -193,6 +193,9 @@
 /* Get the index of the Keying Set provided, for the given Scene */
 int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks);
 
+/* Create (and show) a menu containing all the Keying Sets which can be used 
in the current context */
+void ANIM_keying_sets_menu_setup(struct bContext *C, char title[], char 
op_name[]);
+
 /* Check if KeyingSet can be used in the current context */
 short ANIM_keyingset_context_ok_poll(struct bContext *C, struct KeyingSet *ks);
 

Modified: trunk/blender/source/blender/editors/object/object_ops.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_ops.c    2010-03-25 
10:43:55 UTC (rev 27737)
+++ trunk/blender/source/blender/editors/object/object_ops.c    2010-03-25 
11:34:18 UTC (rev 27738)
@@ -337,6 +337,7 @@
        // XXX this should probably be in screen instead... here for testing 
purposes in the meantime... - Aligorith
        WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_insert_menu", IKEY, 
KM_PRESS, 0, 0);
        WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_delete_v3d", IKEY, 
KM_PRESS, KM_ALT, 0);

@@ Diff output truncated at 10240 characters. @@

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