Commit: 4c74980e7bd19164a715ee5141d5364bbea242bf
Author: Pablo Dobarro
Date:   Sat Sep 19 17:18:57 2020 +0200
Branches: master
https://developer.blender.org/rB4c74980e7bd19164a715ee5141d5364bbea242bf

Fix Face Set overlay rendering wrong color with modifiers

face_set_color_default was not copied when copying meshes, so when
extracting the colors in the draw cache it was using a wrong default
color ID.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8957

===================================================================

M       source/blender/blenkernel/intern/mesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/mesh.c 
b/source/blender/blenkernel/intern/mesh.c
index 71209739238..3a33478691b 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -927,6 +927,7 @@ void BKE_mesh_copy_settings(Mesh *me_dst, const Mesh 
*me_src)
   me_dst->remesh_mode = me_src->remesh_mode;
 
   me_dst->face_sets_color_seed = me_src->face_sets_color_seed;
+  me_dst->face_sets_color_default = me_src->face_sets_color_default;
 
   /* Copy texture space. */
   me_dst->texflag = me_src->texflag;

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