Commit: 4c74980e7bd19164a715ee5141d5364bbea242bf Author: Pablo Dobarro Date: Sat Sep 19 17:18:57 2020 +0200 Branches: master https://developer.blender.org/rB4c74980e7bd19164a715ee5141d5364bbea242bf
Fix Face Set overlay rendering wrong color with modifiers face_set_color_default was not copied when copying meshes, so when extracting the colors in the draw cache it was using a wrong default color ID. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8957 =================================================================== M source/blender/blenkernel/intern/mesh.c =================================================================== diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 71209739238..3a33478691b 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -927,6 +927,7 @@ void BKE_mesh_copy_settings(Mesh *me_dst, const Mesh *me_src) me_dst->remesh_mode = me_src->remesh_mode; me_dst->face_sets_color_seed = me_src->face_sets_color_seed; + me_dst->face_sets_color_default = me_src->face_sets_color_default; /* Copy texture space. */ me_dst->texflag = me_src->texflag; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
