Revision: 27865
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27865
Author:   blendix
Date:     2010-03-30 14:01:17 +0200 (Tue, 30 Mar 2010)

Log Message:
-----------
* Assign weight from bones in weight paint mode now respects paint face
  mask, also avoid making vertex groups if they will not be filled.
* Add back image pin option in image editor header.
* Fix deep shadow not respecting Cast Buffer Shadows option.
* Tangent space normal map baking should work again now.
* Fix a problem with particle duplis, due to own bugfix for #20350,
  the problem for that seems to be in dupliverts, not particles.
* Fix external multires data link getting lost on exiting editmode.

(commits 27776,27777,27830,27840,27841,27862 by Brecht from render25 branch)

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/space_image.py
    trunk/blender/source/blender/blenkernel/intern/anim.c
    trunk/blender/source/blender/blenkernel/intern/customdata.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/meshlaplacian.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/blender/render/extern/include/RE_raytrace.h
    trunk/blender/source/blender/render/intern/raytrace/rayobject.cpp
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/rendercore.c
    trunk/blender/source/blender/render/intern/source/zbuf.c

Modified: trunk/blender/release/scripts/ui/space_image.py
===================================================================
--- trunk/blender/release/scripts/ui/space_image.py     2010-03-30 11:49:07 UTC 
(rev 27864)
+++ trunk/blender/release/scripts/ui/space_image.py     2010-03-30 12:01:17 UTC 
(rev 27865)
@@ -276,6 +276,7 @@
                 sub.menu("IMAGE_MT_uvs")
 
         layout.template_ID(sima, "image", new="image.new")
+        layout.prop(sima, "image_pin", text="")
 
         # uv editing
         if show_uvedit:

Modified: trunk/blender/source/blender/blenkernel/intern/anim.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/anim.c       2010-03-30 
11:49:07 UTC (rev 27864)
+++ trunk/blender/source/blender/blenkernel/intern/anim.c       2010-03-30 
12:01:17 UTC (rev 27865)
@@ -1073,7 +1073,7 @@
        ParticleCacheKey *cache;
        float ctime, pa_time, scale = 1.0f;
        float tmat[4][4], mat[4][4], pamat[4][4], vec[3], size=0.0;
-       float (*obmat)[4], (*oldobmat)[4], recurs_mat[4][4];
+       float (*obmat)[4], (*oldobmat)[4];
        int lay, a, b, counter, hair = 0;
        int totpart, totchild, totgroup=0, pa_num;
 
@@ -1090,10 +1090,6 @@
        if(!psys_check_enabled(par, psys))
                return;
        
-       /* particles are already in world space, don't want the object mat 
twice */
-       if(par_space_mat)
-               mul_m4_m4m4(recurs_mat, psys->imat, par_space_mat);
-
        ctime = bsystem_time(scene, par, (float)scene->r.cfra, 0.0);
 
        totpart = psys->totpart;
@@ -1237,7 +1233,7 @@
                                        mul_m4_m4m4(tmat, oblist[b]->obmat, 
pamat);
                                        mul_mat3_m4_fl(tmat, size*scale);
                                        if(par_space_mat)
-                                               mul_m4_m4m4(mat, tmat, 
recurs_mat);
+                                               mul_m4_m4m4(mat, tmat, 
par_space_mat);
                                        else
                                                copy_m4_m4(mat, tmat);
 
@@ -1263,7 +1259,7 @@
                                        VECADD(tmat[3], tmat[3], vec);
 
                                if(par_space_mat)
-                                       mul_m4_m4m4(mat, tmat, recurs_mat);
+                                       mul_m4_m4m4(mat, tmat, par_space_mat);
                                else
                                        copy_m4_m4(mat, tmat);
 

Modified: trunk/blender/source/blender/blenkernel/intern/customdata.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/customdata.c 2010-03-30 
11:49:07 UTC (rev 27864)
+++ trunk/blender/source/blender/blenkernel/intern/customdata.c 2010-03-30 
12:01:17 UTC (rev 27865)
@@ -848,7 +848,7 @@
 {
        const LayerTypeInfo *typeInfo;
        CustomDataLayer *layer, *newlayer;
-       int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0, 
lastclone = 0, lastmask = 0;
+       int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0, 
lastclone = 0, lastmask = 0, lastflag = 0;
 
        for(i = 0; i < source->totlayer; ++i) {
                layer = &source->layers[i];
@@ -863,15 +863,16 @@
                        lastclone = layer->active_clone;
                        lastmask = layer->active_mask;
                        lasttype = type;
+                       lastflag = layer->flag;
                }
                else
                        number++;
 
-               if(layer->flag & CD_FLAG_NOCOPY) continue;
+               if(lastflag & CD_FLAG_NOCOPY) continue;
                else if(!((int)mask & (int)(1 << (int)type))) continue;
                else if(number < CustomData_number_of_layers(dest, type)) 
continue;
 
-               if((alloctype == CD_ASSIGN) && (layer->flag & CD_FLAG_NOFREE))
+               if((alloctype == CD_ASSIGN) && (lastflag & CD_FLAG_NOFREE))
                        newlayer = customData_add_layer__internal(dest, type, 
CD_REFERENCE,
                                layer->data, totelem, layer->name);
                else
@@ -883,6 +884,7 @@
                        newlayer->active_rnd = lastrender;
                        newlayer->active_clone = lastclone;
                        newlayer->active_mask = lastmask;
+                       newlayer->flag |= lastflag & 
(CD_FLAG_EXTERNAL|CD_FLAG_IN_MEMORY);
                }
        }
 }
@@ -892,6 +894,9 @@
 {
        memset(dest, 0, sizeof(*dest));
 
+       if(source->external)
+               dest->external= MEM_dupallocN(source->external);
+
        CustomData_merge(source, dest, mask, alloctype, totelem);
 }
 

Modified: trunk/blender/source/blender/editors/armature/editarmature.c
===================================================================
--- trunk/blender/source/blender/editors/armature/editarmature.c        
2010-03-30 11:49:07 UTC (rev 27864)
+++ trunk/blender/source/blender/editors/armature/editarmature.c        
2010-03-30 12:01:17 UTC (rev 27865)
@@ -4573,20 +4573,23 @@
         *      pointers to bDeformGroups, all with names
         *      of skinnable bones.
         */
-       bDeformGroup ***hgroup, *defgroup;
+       bDeformGroup ***hgroup, *defgroup= NULL;
        int a, segments;
        struct { Object *armob; void *list; int heat; } *data= datap;
+       int wpmode = (ob->mode & OB_MODE_WEIGHT_PAINT);
+       bArmature *arm= data->armob->data;
 
-       if (!(ob->mode & OB_MODE_WEIGHT_PAINT) || !(bone->flag & 
BONE_HIDDEN_P)) {
+       if (!wpmode || !(bone->flag & BONE_HIDDEN_P)) {
           if (!(bone->flag & BONE_NO_DEFORM)) {
                        if (data->heat && data->armob->pose && 
get_pose_channel(data->armob->pose, bone->name))
                                segments = bone->segments;
                        else
                                segments = 1;
+
+                       if(!wpmode || ((arm->layer & bone->layer) && 
(bone->flag & BONE_SELECTED)))
+                               if (!(defgroup = defgroup_find_name(ob, 
bone->name)))
+                                       defgroup = ED_vgroup_add_name(ob, 
bone->name);
                        
-                       if (!(defgroup = defgroup_find_name(ob, bone->name)))
-                               defgroup = ED_vgroup_add_name(ob, bone->name);
-                       
                        if (data->list != NULL) {
                                hgroup = (bDeformGroup ***) &data->list;
                                
@@ -4711,7 +4714,7 @@
        selected = MEM_callocN(numbones*sizeof(int), "selected");
 
        for (j=0; j < numbones; ++j) {
-                  bone = bonelist[j];
+               bone = bonelist[j];
                dgroup = dgrouplist[j];
                
                /* handle bbone */
@@ -4759,7 +4762,7 @@
                        selected[j] = 1;
                
                /* find flipped group */
-               if (mirror) {
+               if (dgroup && mirror) {
                        char name[32];
                        
                        BLI_strncpy(name, dgroup->name, 32);

Modified: trunk/blender/source/blender/editors/armature/meshlaplacian.c
===================================================================
--- trunk/blender/source/blender/editors/armature/meshlaplacian.c       
2010-03-30 11:49:07 UTC (rev 27864)
+++ trunk/blender/source/blender/editors/armature/meshlaplacian.c       
2010-03-30 12:01:17 UTC (rev 27865)
@@ -618,13 +618,24 @@
        LaplacianSystem *sys;
        MFace *mface;
        float solution, weight;
-       int *vertsflipped = NULL;
+       int *vertsflipped = NULL, *mask= NULL;
        int a, totface, j, bbone, firstsegment, lastsegment, thrownerror = 0;
 
-       /* count triangles */
+       /* count triangles and create mask */
+       if(me->editflag & ME_EDIT_PAINT_MASK)
+               mask= MEM_callocN(sizeof(int)*me->totvert, "heat_bone_weighting 
mask");
+
        for(totface=0, a=0, mface=me->mface; a<me->totface; a++, mface++) {
                totface++;
                if(mface->v4) totface++;
+
+               if(mask && (mface->flag & ME_FACE_SEL)) {
+                       mask[mface->v1]= 1;
+                       mask[mface->v2]= 1;
+                       mask[mface->v3]= 1;
+                       if(mface->v4)
+                               mask[mface->v4]= 1;
+               }
        }
 
        /* create laplacian */
@@ -661,6 +672,9 @@
                /* clear weights */
                if(bbone && firstsegment) {
                        for(a=0; a<me->totvert; a++) {
+                               if(mask && !mask[a])
+                                       continue;
+
                                ED_vgroup_vert_remove(ob, dgrouplist[j], a);
                                if(vertsflipped && dgroupflip[j] && 
vertsflipped[a] >= 0)
                                        ED_vgroup_vert_remove(ob, 
dgroupflip[j], vertsflipped[a]);
@@ -679,6 +693,9 @@
                if(laplacian_system_solve(sys)) {
                        /* load solution into vertex groups */
                        for(a=0; a<me->totvert; a++) {
+                               if(mask && !mask[a])
+                                       continue;
+
                                solution= laplacian_system_get_solution(a);
                                
                                if(bbone) {
@@ -723,6 +740,9 @@
                /* remove too small vertex weights */
                if(bbone && lastsegment) {
                        for(a=0; a<me->totvert; a++) {
+                               if(mask && !mask[a])
+                                       continue;
+
                                weight= ED_vgroup_vert_weight(ob, 
dgrouplist[j], a);
                                weight= heat_limit_weight(weight);
                                if(weight <= 0.0f)
@@ -740,6 +760,7 @@
 
        /* free */
        if(vertsflipped) MEM_freeN(vertsflipped);
+       if(mask) MEM_freeN(mask);
 
        heat_system_free(sys);
 

Modified: trunk/blender/source/blender/makesrna/intern/rna_space.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_space.c    2010-03-30 
11:49:07 UTC (rev 27864)
+++ trunk/blender/source/blender/makesrna/intern/rna_space.c    2010-03-30 
12:01:17 UTC (rev 27865)
@@ -1221,6 +1221,7 @@
        prop= RNA_def_property(srna, "image_pin", PROP_BOOLEAN, PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pin", 0);
        RNA_def_property_ui_text(prop, "Image Pin", "Display current image 
regardless of object selection");
+       RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
        RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
 
        prop= RNA_def_property(srna, "sample_histogram", PROP_POINTER, 
PROP_NONE);

Modified: trunk/blender/source/blender/render/extern/include/RE_raytrace.h
===================================================================
--- trunk/blender/source/blender/render/extern/include/RE_raytrace.h    
2010-03-30 11:49:07 UTC (rev 27864)
+++ trunk/blender/source/blender/render/extern/include/RE_raytrace.h    
2010-03-30 12:01:17 UTC (rev 27865)
@@ -201,6 +201,7 @@
 #define RE_SKIP_VLR_NEIGHBOUR                  (1 << 1)
 #define RE_SKIP_VLR_RENDER_CHECK               (1 << 2)
 #define RE_SKIP_VLR_NON_SOLID_MATERIAL (1 << 3)
+#define RE_SKIP_VLR_BAKE_CHECK                 (1 << 4)
 
 /* TODO use: FLT_MAX? */
 #define RE_RAYTRACE_MAXDIST    1e33

Modified: trunk/blender/source/blender/render/intern/raytrace/rayobject.cpp
===================================================================
--- trunk/blender/source/blender/render/intern/raytrace/rayobject.cpp   
2010-03-30 11:49:07 UTC (rev 27864)
+++ trunk/blender/source/blender/render/intern/raytrace/rayobject.cpp   
2010-03-30 12:01:17 UTC (rev 27865)
@@ -165,6 +165,11 @@
                return 0;
 }
 
+static inline int vlr_check_bake(Isect *is, ObjectInstanceRen* obi, VlakRen 
*vlr)
+{
+       return (obi->obr->ob != is->userdata);
+}
+
 static inline int rayface_check_cullface(RayFace *face, Isect *is)
 {
        float nor[3];
@@ -189,17 +194,24 @@
        if(is->orig.ob == face->ob && is->orig.face == face->face)
                return 0;
                
-
+       /* check if we should intersect this face */
        if(is->skip & RE_SKIP_VLR_RENDER_CHECK)
        {
                if(vlr_check_intersect(is, (ObjectInstanceRen*)face->ob, 
(VlakRen*)face->face ) == 0)
                        return 0;
        }
-       if(is->skip & RE_SKIP_VLR_NON_SOLID_MATERIAL)
+       else if(is->skip & RE_SKIP_VLR_NON_SOLID_MATERIAL)
        {
+               if(vlr_check_intersect(is, (ObjectInstanceRen*)face->ob, 
(VlakRen*)face->face ) == 0)
+                       return 0;
                if(vlr_check_intersect_solid(is, (ObjectInstanceRen*)face->ob, 
(VlakRen*)face->face) == 0)
                        return 0;
        }
+       else if(is->skip & RE_SKIP_VLR_BAKE_CHECK) {
+               if(vlr_check_bake(is, (ObjectInstanceRen*)face->ob, 
(VlakRen*)face->face ) == 0)
+                       return 0;
+       }
+
        if(is->skip & RE_SKIP_CULLFACE)
        {
                if(rayface_check_cullface(face, is) == 0)


@@ Diff output truncated at 10240 characters. @@

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