Commit: 140b7cfe0dd49e0bece3840cd397bca1bdec2047 Author: Léo Depoix Date: Mon Nov 9 12:49:33 2020 +0100 Branches: geometry-nodes https://developer.blender.org/rB140b7cfe0dd49e0bece3840cd397bca1bdec2047
Geometry Nodes: cleanup Subdivision Surface node inputs Ref T82370. Differential Revision: https://developer.blender.org/D9487 =================================================================== M source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc =================================================================== diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc index 2ddc6dba132..97da168cfbf 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc @@ -24,8 +24,6 @@ static bNodeSocketTemplate geo_node_subdivision_surface_in[] = { {SOCK_GEOMETRY, N_("Geometry")}, {SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6}, - {SOCK_BOOLEAN, N_("Simple")}, - {SOCK_BOOLEAN, N_("Optimal Display")}, {SOCK_BOOLEAN, N_("Use Creases")}, {SOCK_BOOLEAN, N_("Boundary Smooth")}, {SOCK_BOOLEAN, N_("Smooth UVs")}, @@ -55,8 +53,6 @@ static void geo_subdivision_surface_exec(bNode *UNUSED(node), return; #else const int subdiv_level = clamp_i(inputs.extract<int>("Level"), 0, 30); - const bool is_simple = inputs.extract<bool>("Simple"); - const bool use_optimal_display = inputs.extract<bool>("Optimal Display"); const bool use_crease = inputs.extract<bool>("Use Creases"); const bool boundary_smooth = inputs.extract<bool>("Boundary Smooth"); const bool smooth_uvs = inputs.extract<bool>("Smooth UVs"); @@ -72,11 +68,11 @@ static void geo_subdivision_surface_exec(bNode *UNUSED(node), /* Mesh settings init. */ SubdivToMeshSettings mesh_settings; mesh_settings.resolution = (1 << subdiv_level) + 1; - mesh_settings.use_optimal_display = use_optimal_display; + mesh_settings.use_optimal_display = false; /* Subdivision settings init. */ SubdivSettings subdiv_settings; - subdiv_settings.is_simple = is_simple; + subdiv_settings.is_simple = false; subdiv_settings.is_adaptive = false; subdiv_settings.use_creases = use_crease; subdiv_settings.level = subdiv_level; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
