Commit: 8f30a88e63fe2c86aa004f302e6f3bd4c172ea39
Author: Hans Goudey
Date:   Wed Nov 18 16:14:48 2020 -0500
Branches: master
https://developer.blender.org/rB8f30a88e63fe2c86aa004f302e6f3bd4c172ea39

Cleanup: Grammar: "Allow to" vs gerund

In cases where "Allow" is followed by an infinitive, a noun needs
to directly follow it. But it makes more sense to follow it with a
gerund instead.

===================================================================

M       release/scripts/startup/bl_ui/space_view3d_toolbar.py
M       source/blender/blenkernel/intern/object.c
M       source/blender/bmesh/intern/bmesh_mesh.c
M       source/blender/bmesh/intern/bmesh_mods.h
M       source/blender/draw/intern/shaders/common_smaa_lib.glsl
M       source/blender/editors/animation/keyframing.c
M       source/blender/editors/interface/interface_region_popover.c
M       source/blender/editors/physics/physics_pointcache.c
M       source/blender/editors/space_node/node_select.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py 
b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 8c0103d10e6..293d55a6015 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1364,7 +1364,7 @@ class VIEW3D_PT_tools_grease_pencil_brush_settings(Panel, 
View3DPanel, GreasePen
                     row_mat.template_ID(gp_settings, "material", 
live_icon=True)
                 else:
                     row_mat.template_ID(context.active_object, 
"active_material", live_icon=True)
-                    row_mat.enabled = False  # will otherwise allow to change 
material in active slot
+                    row_mat.enabled = False  # will otherwise allow changing 
material in active slot
 
                 row.prop(gp_settings, "use_material_pin", text="")
 
diff --git a/source/blender/blenkernel/intern/object.c 
b/source/blender/blenkernel/intern/object.c
index 5f8406e7d37..430d28f67c2 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -4733,7 +4733,7 @@ static bool 
constructive_modifier_is_deform_modified(ModifierData *md)
   if (md->type == eModifierType_MeshSequenceCache) {
     /* NOTE: Not ideal because it's unknown whether topology changes or not.
      * This will be detected later, so by assuming it's only deformation
-     * going on here we allow to bake deform-only mesh to Alembic and have
+     * going on here we allow baking deform-only mesh to Alembic and have
      * proper motion blur after that.
      */
     return true;
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c 
b/source/blender/bmesh/intern/bmesh_mesh.c
index 1393edfe8a2..634db9276a6 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -501,7 +501,7 @@ void BM_mesh_normals_update(BMesh *bm)
 {
   float(*edgevec)[3] = MEM_mallocN(sizeof(*edgevec) * bm->totedge, __func__);
 
-  /* Parallel mempool iteration does not allow to generate indices inline 
anymore... */
+  /* Parallel mempool iteration does not allow generating indices inline 
anymore... */
   BM_mesh_elem_index_ensure(bm, (BM_EDGE | BM_FACE));
 
   /* calculate all face normals */
diff --git a/source/blender/bmesh/intern/bmesh_mods.h 
b/source/blender/bmesh/intern/bmesh_mods.h
index 46186306fec..7491c309754 100644
--- a/source/blender/bmesh/intern/bmesh_mods.h
+++ b/source/blender/bmesh/intern/bmesh_mods.h
@@ -80,13 +80,13 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool 
ccw, const short check_f
 
 /** Flags for #BM_edge_rotate */
 enum {
-  /** Disallow to rotate when the new edge matches an existing one. */
+  /** Disallow rotating when the new edge matches an existing one. */
   BM_EDGEROT_CHECK_EXISTS = (1 << 0),
   /** Overrides existing check, if the edge already, rotate and merge them. */
   BM_EDGEROT_CHECK_SPLICE = (1 << 1),
   /** Disallow creating bow-tie, concave or zero area faces */
   BM_EDGEROT_CHECK_DEGENERATE = (1 << 2),
-  /** Disallow to rotate into ugly topology. */
+  /** Disallow rotating into ugly topology. */
   BM_EDGEROT_CHECK_BEAUTY = (1 << 3),
 };
 
diff --git a/source/blender/draw/intern/shaders/common_smaa_lib.glsl 
b/source/blender/draw/intern/shaders/common_smaa_lib.glsl
index bd6e8436022..78a62c6ae7d 100644
--- a/source/blender/draw/intern/shaders/common_smaa_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_smaa_lib.glsl
@@ -240,7 +240,7 @@
  *      - SMAA::detectMSAAOrder and
  *      - SMAA::msaaReorder
  *
- *    These functions allow to match the standard multisample patterns by
+ *    These functions allow matching the standard multisample patterns by
  *    detecting the subsample order for a specific GPU, and reordering
  *    them appropriately.
  *
@@ -1258,8 +1258,8 @@ float4 SMAABlendingWeightCalculationPS(float2 texcoord,
           SMAATexturePass2D(edgesTex), SMAATexturePass2D(searchTex), 
offset[0].zw, offset[2].y);
       d.y = coords.z;
 
-      // We want the distances to be in pixel units (doing this here allow to
-      // better interleave arithmetic and memory accesses):
+      // We want the distances to be in pixel units (doing this here allows
+      // better interleaving of arithmetic and memory accesses):
       d = abs(round(mad(SMAA_RT_METRICS.zz, d, -pixcoord.xx)));
 
       // SMAAArea below needs a sqrt, as the areas texture is compressed
diff --git a/source/blender/editors/animation/keyframing.c 
b/source/blender/editors/animation/keyframing.c
index 3fb707078b8..09c33c48170 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -430,7 +430,7 @@ int insert_bezt_fcurve(FCurve *fcu, const BezTriple *bezt, 
eInsertKeyFlags flag)
         }
       }
     }
-    /* keyframing modes allow to not replace keyframe */
+    /* Keyframing modes allow not replacing the keyframe. */
     else if ((flag & INSERTKEY_REPLACE) == 0) {
       /* insert new - if we're not restricted to replacing keyframes only */
       BezTriple *newb = MEM_callocN((fcu->totvert + 1) * sizeof(BezTriple), 
"beztriple");
diff --git a/source/blender/editors/interface/interface_region_popover.c 
b/source/blender/editors/interface/interface_region_popover.c
index 1a9a663f94e..a9f72233cb1 100644
--- a/source/blender/editors/interface/interface_region_popover.c
+++ b/source/blender/editors/interface/interface_region_popover.c
@@ -416,7 +416,7 @@ void UI_popover_end(bContext *C, uiPopover *pup, wmKeyMap 
*keymap)
   pup->window = window;
 
   /* TODO(campbell): we may want to make this configurable.
-   * The begin/end stype of calling popups doesn't allow to 'can_refresh' to 
be set.
+   * The begin/end stype of calling popups doesn't allow 'can_refresh' to be 
set.
    * For now close this style of popovers when accessed. */
   UI_block_flag_disable(pup->block, UI_BLOCK_KEEP_OPEN);
 
diff --git a/source/blender/editors/physics/physics_pointcache.c 
b/source/blender/editors/physics/physics_pointcache.c
index f0cf1f2fbf9..1d5903bf417 100644
--- a/source/blender/editors/physics/physics_pointcache.c
+++ b/source/blender/editors/physics/physics_pointcache.c
@@ -72,7 +72,7 @@ static bool ptcache_poll(bContext *C)
   }
 
   if (ID_IS_LINKED(id) && (point_cache->flag & PTCACHE_DISK_CACHE) == false) {
-    CTX_wm_operator_poll_msg_set(C, "Linked data-blocks do not allow to edit 
caches");
+    CTX_wm_operator_poll_msg_set(C, "Linked data-blocks do not allow editing 
caches");
     return false;
   }
 
@@ -92,7 +92,7 @@ static bool ptcache_add_remove_poll(bContext *C)
 
   if (ID_IS_OVERRIDE_LIBRARY_REAL(id) || ID_IS_LINKED(id)) {
     CTX_wm_operator_poll_msg_set(
-        C, "Linked or library override data-blocks do not allow to add or 
remove caches");
+        C, "Linked or library override data-blocks do not allow adding or 
removing caches");
     return false;
   }
 
diff --git a/source/blender/editors/space_node/node_select.c 
b/source/blender/editors/space_node/node_select.c
index 5f3047fbdc2..5060ac0db8a 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -1281,7 +1281,7 @@ void NODE_OT_find_node(wmOperatorType *ot)
 {
   /* identifiers */
   ot->name = "Find Node";
-  ot->description = "Search for named node and allow to select and activate 
it";
+  ot->description = "Search for a node by name and focus and select it";
   ot->idname = "NODE_OT_find_node";
 
   /* api callbacks */

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