Commit: 6c4a9b83ffda86a81a7eed7d0a7ebf7c3ec93de1
Author: Pablo Dobarro
Date: Wed Dec 16 20:59:20 2020 +0100
Branches: sculpt-dev
https://developer.blender.org/rB6c4a9b83ffda86a81a7eed7d0a7ebf7c3ec93de1
Fix elastic drag cloth brush deformation
===================================================================
M source/blender/editors/sculpt_paint/sculpt_cloth.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c
b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index a70d2d8f04a..3e7a193527e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -516,9 +516,11 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void
*__restrict userdata,
const float kv_force = 1.0f;
const float kv_shear_modulus = 1.0f;
const float kv_poisson_ratio = 0.4f;
+ bool use_elastic_drag = false;
if (brush->cloth_deform_type == BRUSH_CLOTH_DEFORM_ELASTIC_DRAG) {
BKE_kelvinlet_init_params(
¶ms, ss->cache->radius, kv_force, kv_shear_modulus,
kv_poisson_ratio);
+ use_elastic_drag = true;
}
/* Gravity */
@@ -549,7 +551,9 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void
*__restrict userdata,
cloth_brush_apply_force_to_vertex(ss, ss->cache->cloth_sim,
vertex_gravity, vd.index);
/* When using the plane falloff mode the falloff is not constrained by the
brush radius. */
- if (sculpt_brush_test_sq_fn(&test, current_vertex_location) ||
use_falloff_plane) {
+ /* Brushes that use elastic deformation are also not constrained by
radius. */
+ if (sculpt_brush_test_sq_fn(&test, current_vertex_location) ||
use_falloff_plane ||
+ use_elastic_drag) {
float dist = sqrtf(test.dist);
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