Revision: 28374
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28374
Author:   blendix
Date:     2010-04-23 12:15:01 +0200 (Fri, 23 Apr 2010)

Log Message:
-----------
Render Branch: svn merge 
https://svn.blender.org/svnroot/bf-blender/trunk/blender -r28368:28373

Modified Paths:
--------------
    branches/render25/release/scripts/ui/properties_render.py
    branches/render25/source/blender/editors/screen/screen_edit.c
    branches/render25/source/blender/editors/space_outliner/outliner.c
    branches/render25/source/blender/makesrna/intern/rna_scene.c

Modified: branches/render25/release/scripts/ui/properties_render.py
===================================================================
--- branches/render25/release/scripts/ui/properties_render.py   2010-04-23 
09:24:22 UTC (rev 28373)
+++ branches/render25/release/scripts/ui/properties_render.py   2010-04-23 
10:15:01 UTC (rev 28374)
@@ -96,12 +96,16 @@
 
         col = split.column()
         col.prop(scene, "layers", text="Scene")
+        col.label(text="")
+        col.prop(rl, "light_override", text="Light")
+        col.prop(rl, "material_override", text="Material")
         if wide_ui:
             col = split.column()
         col.prop(rl, "visible_layers", text="Layer")
+        col.label(text="Mask Layers:")
+        col.prop(rl, "zmask_layers", text="")
 
-        layout.prop(rl, "light_override", text="Light")
-        layout.prop(rl, "material_override", text="Material")
+        
 
         layout.separator()
         layout.label(text="Include:")
@@ -125,11 +129,6 @@
         col.prop(rl, "edge")
         col.prop(rl, "strand")
 
-        if rl.zmask:
-            split = layout.split()
-            split.label(text="Zmask Layers:")
-            split.column().prop(rl, "zmask_layers", text="")
-
         layout.separator()
 
         split = layout.split()
@@ -151,28 +150,28 @@
         col.prop(rl, "pass_diffuse")
         row = col.row()
         row.prop(rl, "pass_specular")
-        row.prop(rl, "pass_specular_exclude", text="", icon='X')
+        row.prop(rl, "pass_specular_exclude", text="")
         row = col.row()
         row.prop(rl, "pass_shadow")
-        row.prop(rl, "pass_shadow_exclude", text="", icon='X')
+        row.prop(rl, "pass_shadow_exclude", text="")
         row = col.row()
         row.prop(rl, "pass_emit")
-        row.prop(rl, "pass_emit_exclude", text="", icon='X')
+        row.prop(rl, "pass_emit_exclude", text="")
         row = col.row()
         row.prop(rl, "pass_ao")
-        row.prop(rl, "pass_ao_exclude", text="", icon='X')
+        row.prop(rl, "pass_ao_exclude", text="")
         row = col.row()
         row.prop(rl, "pass_environment")
-        row.prop(rl, "pass_environment_exclude", text="", icon='X')
+        row.prop(rl, "pass_environment_exclude", text="")
         row = col.row()
         row.prop(rl, "pass_indirect")
-        row.prop(rl, "pass_indirect_exclude", text="", icon='X')
+        row.prop(rl, "pass_indirect_exclude", text="")
         row = col.row()
         row.prop(rl, "pass_reflection")
-        row.prop(rl, "pass_reflection_exclude", text="", icon='X')
+        row.prop(rl, "pass_reflection_exclude", text="")
         row = col.row()
         row.prop(rl, "pass_refraction")
-        row.prop(rl, "pass_refraction_exclude", text="", icon='X')
+        row.prop(rl, "pass_refraction_exclude", text="")
 
 
 class RENDER_PT_shading(RenderButtonsPanel):

Modified: branches/render25/source/blender/editors/screen/screen_edit.c
===================================================================
--- branches/render25/source/blender/editors/screen/screen_edit.c       
2010-04-23 09:24:22 UTC (rev 28373)
+++ branches/render25/source/blender/editors/screen/screen_edit.c       
2010-04-23 10:15:01 UTC (rev 28374)
@@ -1724,16 +1724,12 @@
 #ifdef DURIAN_CAMERA_SWITCH
        void *camera= scene_camera_switch_find(scene);
        if(camera && scene->camera != camera) {
-
-               if(camera && scene->camera && (camera != scene->camera)) {
-                       bScreen *sc;
-                       /* are there cameras in the views that are not in the 
scene? */
-                       for(sc= CTX_data_main(C)->screen.first; sc; sc= 
sc->id.next) {
-                               BKE_screen_view3d_scene_sync(sc);
-                       }
-               }
-
+               bScreen *sc;
                scene->camera= camera;
+               /* are there cameras in the views that are not in the scene? */
+               for(sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) {
+                       BKE_screen_view3d_scene_sync(sc);
+               }
        }
 #endif
 

Modified: branches/render25/source/blender/editors/space_outliner/outliner.c
===================================================================
--- branches/render25/source/blender/editors/space_outliner/outliner.c  
2010-04-23 09:24:22 UTC (rev 28373)
+++ branches/render25/source/blender/editors/space_outliner/outliner.c  
2010-04-23 10:15:01 UTC (rev 28374)
@@ -4272,7 +4272,7 @@
                        case TSE_R_LAYER_BASE:
                                UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
                        case TSE_R_LAYER:
-                               UI_icon_draw(x, y, ICON_RENDER_RESULT); break;
+                               UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
                        case TSE_LINKED_LAMP:
                                UI_icon_draw(x, y, ICON_LAMP_DATA); break;
                        case TSE_LINKED_MAT:

Modified: branches/render25/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- branches/render25/source/blender/makesrna/intern/rna_scene.c        
2010-04-23 09:24:22 UTC (rev 28373)
+++ branches/render25/source/blender/makesrna/intern/rna_scene.c        
2010-04-23 10:15:01 UTC (rev 28374)
@@ -1395,48 +1395,56 @@
        prop= RNA_def_property(srna, "pass_specular_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC);
        RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular 
pass from combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
        prop= RNA_def_property(srna, "pass_shadow_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW);
        RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass 
from combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
        prop= RNA_def_property(srna, "pass_ao_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO);
        RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from 
combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
        
        prop= RNA_def_property(srna, "pass_reflection_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT);
        RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced 
reflection pass from combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
        prop= RNA_def_property(srna, "pass_refraction_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT);
        RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced 
refraction pass from combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
        prop= RNA_def_property(srna, "pass_emit_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT);
        RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass 
from combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
        prop= RNA_def_property(srna, "pass_environment_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", 
SCE_PASS_ENVIRONMENT);
        RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude 
environment pass from combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
        prop= RNA_def_property(srna, "pass_indirect_exclude", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", 
SCE_PASS_INDIRECT);
        RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect 
pass from combined");
+       RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
        if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, 
"rna_SceneRenderLayer_pass_update");
        else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 }
@@ -1735,6 +1743,7 @@
 
        srna= RNA_def_struct(brna, "SceneRenderLayer", NULL);
        RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer");
+       RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
 
        rna_def_render_layer_common(srna, 1);
 }


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