Commit: 258b15da74ad6f734d4e9870bbe051066a9a705c Author: Pablo Dobarro Date: Fri Mar 12 22:20:51 2021 +0100 Branches: master https://developer.blender.org/rB258b15da74ad6f734d4e9870bbe051066a9a705c
Cleanup: add BKE_pbvh_vertex_iter_begin to clang-format Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D10707 =================================================================== M .clang-format M source/blender/blenkernel/intern/pbvh.c M source/blender/editors/sculpt_paint/paint_mask.c M source/blender/editors/sculpt_paint/paint_vertex.c M source/blender/editors/sculpt_paint/sculpt.c M source/blender/editors/sculpt_paint/sculpt_boundary.c M source/blender/editors/sculpt_paint/sculpt_cloth.c M source/blender/editors/sculpt_paint/sculpt_expand.c M source/blender/editors/sculpt_paint/sculpt_face_set.c M source/blender/editors/sculpt_paint/sculpt_filter_color.c M source/blender/editors/sculpt_paint/sculpt_filter_mask.c M source/blender/editors/sculpt_paint/sculpt_filter_mesh.c M source/blender/editors/sculpt_paint/sculpt_mask_expand.c M source/blender/editors/sculpt_paint/sculpt_mask_init.c M source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c M source/blender/editors/sculpt_paint/sculpt_paint_color.c M source/blender/editors/sculpt_paint/sculpt_pose.c M source/blender/editors/sculpt_paint/sculpt_smooth.c M source/blender/editors/sculpt_paint/sculpt_transform.c M source/blender/editors/sculpt_paint/sculpt_undo.c =================================================================== diff --git a/.clang-format b/.clang-format index 8a992fea3a9..79aa893cada 100644 --- a/.clang-format +++ b/.clang-format @@ -161,6 +161,7 @@ PenaltyBreakString: 1000000 # "^\s+[A-Z][A-Z0-9_]+\s*\([^\n]*\)\n\s*\{" ForEachMacros: - BEGIN_ANIMFILTER_SUBCHANNELS + - BKE_pbvh_vertex_iter_begin - BLI_FOREACH_SPARSE_RANGE - BLI_SMALLSTACK_ITER_BEGIN - BMO_ITER diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c index 8a98780d918..77dde3a921a 100644 --- a/source/blender/blenkernel/intern/pbvh.c +++ b/source/blender/blenkernel/intern/pbvh.c @@ -137,8 +137,7 @@ static void update_node_vb(PBVH *pbvh, PBVHNode *node) if (node->flag & PBVH_Leaf) { PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(pbvh, node, vd, PBVH_ITER_ALL) - { + BKE_pbvh_vertex_iter_begin (pbvh, node, vd, PBVH_ITER_ALL) { BB_expand(&vb, vd.co); } BKE_pbvh_vertex_iter_end; @@ -1143,8 +1142,7 @@ static void pbvh_update_mask_redraw_task_cb(void *__restrict userdata, if (node->flag & PBVH_Leaf) { PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(pbvh, node, vd, PBVH_ITER_ALL) - { + BKE_pbvh_vertex_iter_begin (pbvh, node, vd, PBVH_ITER_ALL) { if (vd.mask && *vd.mask < 1.0f) { has_unmasked = true; } @@ -1191,8 +1189,7 @@ static void pbvh_update_visibility_redraw_task_cb(void *__restrict userdata, BKE_pbvh_node_fully_hidden_set(node, true); if (node->flag & PBVH_Leaf) { PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(pbvh, node, vd, PBVH_ITER_ALL) - { + BKE_pbvh_vertex_iter_begin (pbvh, node, vd, PBVH_ITER_ALL) { if (vd.visible) { BKE_pbvh_node_fully_hidden_set(node, false); return; diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c index 966f2ace931..7671f69ee05 100644 --- a/source/blender/editors/sculpt_paint/paint_mask.c +++ b/source/blender/editors/sculpt_paint/paint_mask.c @@ -131,8 +131,7 @@ static void mask_flood_fill_task_cb(void *__restrict userdata, SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK); - BKE_pbvh_vertex_iter_begin(data->pbvh, node, vi, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (data->pbvh, node, vi, PBVH_ITER_UNIQUE) { float prevmask = *vi.mask; mask_flood_fill_set_elem(vi.mask, mode, value); if (prevmask != *vi.mask) { @@ -757,8 +756,7 @@ static void face_set_gesture_apply_task_cb(void *__restrict userdata, PBVHVertexIter vd; bool any_updated = false; - BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) { if (sculpt_gesture_is_vertex_effected(sgcontext, &vd)) { SCULPT_vertex_face_set_set(sgcontext->ss, vd.index, face_set_operation->new_face_set_id); any_updated = true; @@ -832,8 +830,7 @@ static void mask_gesture_apply_task_cb(void *__restrict userdata, bool any_masked = false; bool redraw = false; - BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) { if (sculpt_gesture_is_vertex_effected(sgcontext, &vd)) { float prevmask = *vd.mask; if (!any_masked) { @@ -1415,8 +1412,7 @@ static void project_line_gesture_apply_task_cb(void *__restrict userdata, SCULPT_undo_push_node(sgcontext->vc.obact, node, SCULPT_UNDO_COORDS); - BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) { if (!sculpt_gesture_is_vertex_effected(sgcontext, &vd)) { continue; } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index f45c244f675..fc52f6fea7c 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -1841,8 +1841,7 @@ static void do_wpaint_brush_blur_task_cb_ex(void *__restrict userdata, /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop corresponds to the current grid. @@ -1938,8 +1937,7 @@ static void do_wpaint_brush_smear_task_cb_ex(void *__restrict userdata, /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop corresponds to the current grid. @@ -2045,8 +2043,7 @@ static void do_wpaint_brush_draw_task_cb_ex(void *__restrict userdata, /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* Note: grids are 1:1 with corners (aka loops). @@ -2114,8 +2111,7 @@ static void do_wpaint_brush_calc_average_weight_cb_ex( /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { const float angle_cos = (use_normal && vd.no) ? dot_vf3vs3(sculpt_normal_frontface, vd.no) : @@ -2810,8 +2806,7 @@ static void do_vpaint_brush_calc_average_color_cb_ex(void *__restrict userdata, /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : @@ -2880,8 +2875,7 @@ static void do_vpaint_brush_draw_task_cb_ex(void *__restrict userdata, /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* Note: Grids are 1:1 with corners (aka loops). @@ -2979,8 +2973,7 @@ static void do_vpaint_brush_blur_task_cb_ex(void *__restrict userdata, /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop corresponds to the current grid. @@ -3103,8 +3096,7 @@ static void do_vpaint_brush_smear_task_cb_ex(void *__restrict userdata, /* For each vertex */ PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop corresponds to the current grid. diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index d32391bfb67..964e5bdaa90 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -970,8 +970,7 @@ static void do_nearest_vertex_get_task_cb(void *__restrict userdata, NearestVertexTLSData *nvtd = tls->userdata_chunk; PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { float distance_squared = len_squared_v3v3(vd.co, data->nearest_vertex_search_co); if (distance_squared < nvtd->nearest_vertex_distance_squared && distance_squared < data->max_distance_squared) { @@ -1488,8 +1487,7 @@ static void paint_mesh_restore_co_task_cb(void *__restrict userdata, SCULPT_orig_vert_data_unode_init(&orig_data, data->ob, unode); - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { SCULPT_orig_vert_data_update(&orig_data, &vd); if (orig_data.unode->type == SCULPT_UNDO_COORDS) { @@ -2050,8 +2048,7 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata, } } else { - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { float co[3]; /* For bm_vert only. */ @@ -2922,8 +2919,7 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata, const int thread_id = BLI_task_parallel_thread_id(tls); PBVHVertexIter vd; - BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) - { + BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { if (!sculpt_brush_test_sq_fn(&test, @@ Diff output truncated at 10240 characters. @@ _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
