Commit: eb7a601e1b9c2aca90b5abccf118e83f94fd0e17
Author: Hans Goudey
Date:   Fri Mar 19 11:22:39 2021 -0400
Branches: master
https://developer.blender.org/rBeb7a601e1b9c2aca90b5abccf118e83f94fd0e17

Geometry Nodes: Make cone primitive 2m tall by default

This gives the cone mesh primitive more pleasing proportions by default.

===================================================================

M       source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc

===================================================================

diff --git 
a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc 
b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
index 49c77602246..6286357d6c6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
@@ -31,7 +31,7 @@ static bNodeSocketTemplate geo_node_mesh_primitive_cone_in[] 
= {
     {SOCK_INT, N_("Vertices"), 32, 0.0f, 0.0f, 0.0f, 3, 4096},
     {SOCK_FLOAT, N_("Radius Top"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, 
PROP_DISTANCE},
     {SOCK_FLOAT, N_("Radius Bottom"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, 
PROP_DISTANCE},
-    {SOCK_FLOAT, N_("Depth"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, 
PROP_DISTANCE},
+    {SOCK_FLOAT, N_("Depth"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, 
PROP_DISTANCE},
     {SOCK_VECTOR, N_("Location"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, 
PROP_TRANSLATION},
     {SOCK_VECTOR, N_("Rotation"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, 
PROP_EULER},
     {-1, ""},

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