Commit: 3d256694864b86efa5014fc2164ded8a624a9c8d
Author: Hans Goudey
Date: Fri Mar 26 11:38:46 2021 -0400
Branches: master
https://developer.blender.org/rB3d256694864b86efa5014fc2164ded8a624a9c8d
Cleanup: Geometry Nodes: Allow using "Auto" domain to avoid adapting
Now that we have `ATTR_DOMAIN_AUTO`, it makes sense to use it to skip
automatic domain interpolation. This can make code that depends on the
non-interpolated domain of the attribute a bit simpler.
===================================================================
M source/blender/blenkernel/intern/attribute_access.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/attribute_access.cc
b/source/blender/blenkernel/intern/attribute_access.cc
index 05da47aed8e..52f89ca302b 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -893,7 +893,7 @@ ReadAttributePtr
GeometryComponent::attribute_try_get_for_read(
return {};
}
- if (attribute->domain() != domain) {
+ if (domain != ATTR_DOMAIN_AUTO && attribute->domain() != domain) {
attribute = this->attribute_try_adapt_domain(std::move(attribute), domain);
if (!attribute) {
return {};
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