Revision: 28604
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28604
Author: broken
Date: 2010-05-06 05:15:14 +0200 (Thu, 06 May 2010)
Log Message:
-----------
Fix [#22246] Invisible objects on 3D-View (patch included)
Modified patch by Teppo K?\195?\164ns?\195?\164l?\195?\164, thanks for finding
the issue!
Modified Paths:
--------------
trunk/blender/source/blender/blenloader/intern/readfile.c
Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c 2010-05-06
02:58:36 UTC (rev 28603)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c 2010-05-06
03:15:14 UTC (rev 28604)
@@ -10748,6 +10748,27 @@
}
} /* sequencer changes */
}
+
+ if (main->versionfile <= 251) { /* 2.5.1 had no subversions */
+ bScreen *sc;
+
+ /* Blender 2.5.2 - subversion 0 introduced a new setting:
V3D_RENDER_OVERRIDE.
+ * This bit was used in the past for V3D_TRANSFORM_SNAP, which
is now deprecated.
+ * Here we clear it for old files so they don't come in with
V3D_RENDER_OVERRIDE set,
+ * which would cause cameras, lamps, etc to become invisible */
+ for(sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for(sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next)
{
+ if(sl->spacetype==SPACE_VIEW3D) {
+ View3D* v3d = (View3D *)sl;
+ v3d->flag2 &=
~V3D_RENDER_OVERRIDE;
+ }
+ }
+ }
+ }
+ }
if (main->versionfile < 252 || (main->versionfile == 252 &&
main->subversionfile < 1)) {
Brush *brush;
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