Commit: adf2f146d89dfb508bf549737ee393d9424c646b Author: Bastien Montagne Date: Fri May 21 14:55:21 2021 +0200 Branches: master https://developer.blender.org/rBadf2f146d89dfb508bf549737ee393d9424c646b
Fix particle ID init not creating particle deflect data. This data (the force fields) are expected to always be there, but they are currently created on the fly by RNA accessors (typically from UI draw code), which is extremely wrong way to do it. Differential Revision: https://developer.blender.org/D11341 =================================================================== M source/blender/blenkernel/intern/particle.c =================================================================== diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index ae685357151..a873ecec6f1 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -101,6 +101,8 @@ static void particle_settings_init(ID *id) MEMCPY_STRUCT_AFTER(particle_settings, DNA_struct_default_get(ParticleSettings), id); particle_settings->effector_weights = BKE_effector_add_weights(NULL); + particle_settings->pd = BKE_partdeflect_new(PFIELD_NULL); + particle_settings->pd2 = BKE_partdeflect_new(PFIELD_NULL); } static void particle_settings_copy_data(Main *UNUSED(bmain), _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
