Commit: b406b6717f976bd438930fc6f91d67df19652f98 Author: Manuel Castilla Date: Wed Jun 16 14:00:05 2021 +0200 Branches: master https://developer.blender.org/rBb406b6717f976bd438930fc6f91d67df19652f98
Compositor: Full frame RGB node Adds full frame implementation to RGB node operation. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11593 =================================================================== M source/blender/compositor/operations/COM_SetColorOperation.cc M source/blender/compositor/operations/COM_SetColorOperation.h =================================================================== diff --git a/source/blender/compositor/operations/COM_SetColorOperation.cc b/source/blender/compositor/operations/COM_SetColorOperation.cc index dbe45fa60db..6cefab83848 100644 --- a/source/blender/compositor/operations/COM_SetColorOperation.cc +++ b/source/blender/compositor/operations/COM_SetColorOperation.cc @@ -24,6 +24,7 @@ SetColorOperation::SetColorOperation() { this->addOutputSocket(DataType::Color); flags.is_set_operation = true; + flags.is_fullframe_operation = true; } void SetColorOperation::executePixelSampled(float output[4], @@ -41,4 +42,14 @@ void SetColorOperation::determineResolution(unsigned int resolution[2], resolution[1] = preferredResolution[1]; } +void SetColorOperation::update_memory_buffer(MemoryBuffer *output, + const rcti &output_area, + Span<MemoryBuffer *> UNUSED(inputs), + ExecutionSystem &UNUSED(exec_system)) +{ + BLI_assert(output->is_a_single_elem()); + float *out_elem = output->get_elem(output_area.xmin, output_area.ymin); + copy_v4_v4(out_elem, m_color); +} + } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_SetColorOperation.h b/source/blender/compositor/operations/COM_SetColorOperation.h index 4b9b80013d4..ba5b007bef0 100644 --- a/source/blender/compositor/operations/COM_SetColorOperation.h +++ b/source/blender/compositor/operations/COM_SetColorOperation.h @@ -80,6 +80,11 @@ class SetColorOperation : public NodeOperation { void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override; + + void update_memory_buffer(MemoryBuffer *output, + const rcti &output_area, + Span<MemoryBuffer *> inputs, + ExecutionSystem &exec_system) override; }; } // namespace blender::compositor _______________________________________________ Bf-blender-cvs mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs
