Commit: 8c76da1f6b8af4a0df5976f05ffdf3db92367f24
Author: Cian Jinks
Date:   Wed Jun 23 14:04:33 2021 +0100
Branches: soc-2021-knife-tools
https://developer.blender.org/rB8c76da1f6b8af4a0df5976f05ffdf3db92367f24

Knife: Change visible angle text precision

Now displays 3 digits instead of 2. This means one decimal place is almost 
always displayed,
except in the case where the cut was started on an edge.

===================================================================

M       source/blender/editors/mesh/editmesh_knife.c

===================================================================

diff --git a/source/blender/editors/mesh/editmesh_knife.c 
b/source/blender/editors/mesh/editmesh_knife.c
index cbef3e28cad..e47e607c475 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -521,7 +521,7 @@ static void knifetool_draw_angle(const KnifeTool_OpData 
*kcd,
   const float bg_margin = 4.0f * U.dpi_fac;
   const float cap_size = 4.0f * U.dpi_fac;
   const int font_size = 14 * U.pixelsize;
-  const int angle_precision = 2;
+  const int angle_precision = 3;
 
   /* Angle arc in 3d space. */
   GPU_blend(GPU_BLEND_ALPHA);

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