Commit: 22c4323b2169e700fa124b3dfe56b750bc532e49
Author: Campbell Barton
Date: Tue Jul 13 15:27:38 2021 +1000
Branches: master
https://developer.blender.org/rB22c4323b2169e700fa124b3dfe56b750bc532e49
Cleanup: remove commented code
Replace with brief note in warning.
===================================================================
M source/blender/editors/mesh/editmesh_utils.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_utils.c
b/source/blender/editors/mesh/editmesh_utils.c
index a909186c088..85c646d689c 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -322,7 +322,8 @@ void EDBM_mesh_make(Object *ob, const int select_mode,
const bool add_key_index)
/**
* \warning This can invalidate the #Mesh runtime cache of other objects (for
linked duplicates).
- * Most callers should run #DEG_id_tag_update on \a ob->data, see: T46738,
T46913
+ * Most callers should run #DEG_id_tag_update on `ob->data`, see: T46738,
T46913.
+ * This ensures #BKE_object_free_derived_caches runs on all objects that use
this mesh.
*/
void EDBM_mesh_load_ex(Main *bmain, Object *ob, bool free_data)
{
@@ -342,25 +343,6 @@ void EDBM_mesh_load_ex(Main *bmain, Object *ob, bool
free_data)
.calc_object_remap = true,
.update_shapekey_indices = !free_data,
}));
-
- /* Free derived mesh. usually this would happen through depsgraph but there
- * are exceptions like file save that will not cause this, and we want to
- * avoid ending up with an invalid derived mesh then.
- *
- * Do it for all objects which shares the same mesh datablock, since their
- * derived meshes might also be referencing data which was just freed,
- *
- * Annoying enough, but currently seems most efficient way to avoid access
- * of freed data on scene update, especially in cases when there are
dependency
- * cycles.
- */
-#if 0
- for (Object *other_object = bmain->objects.first; other_object != NULL;
other_object = other_object->id.next) {
- if (other_object->data == ob->data) {
- BKE_object_free_derived_caches(other_object);
- }
- }
-#endif
}
void EDBM_mesh_clear(BMEditMesh *em)
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