Commit: 5bbba1984d3dd0108559de627bb93366c9dbb1da Author: Hans Goudey Date: Fri Aug 13 11:29:50 2021 -0500 Branches: geometry-nodes-level-set-nodes https://developer.blender.org/rB5bbba1984d3dd0108559de627bb93366c9dbb1da
Cleanup: Remove commented code =================================================================== M source/blender/nodes/geometry/nodes/node_geo_mesh_to_level_set.cc =================================================================== diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_level_set.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_level_set.cc index dbf7d8e7434..509a5993e60 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_level_set.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_level_set.cc @@ -92,8 +92,6 @@ static openvdb::FloatGrid::Ptr meshes_to_level_set_grid( } } - // openvdb::math::Transform::Ptr transform = openvdb::math::Transform::createLinearTransform( - // voxel_size); openvdb::FloatGrid::Ptr grid; { SCOPED_TIMER(" mesh_to_level_set_only_openvdb"); @@ -111,9 +109,8 @@ static Volume *meshes_to_level_set_volume(const Span<GeometryInstanceGroup> set_ BKE_volume_init_grids(volume); openvdb::FloatGrid::Ptr new_grid = meshes_to_level_set_grid(set_groups, voxel_size); - // new_grid->transform().postScale(voxel_size); - BKE_volume_grid_add_vdb(volume, "level_set", new_grid); + BKE_volume_grid_add_vdb(volume, "level_set", std::move(new_grid)); return volume; } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs