Commit: 31a0708cb1097be96bf7a8ad2b344b20ac7d2fcd
Author: Hans Goudey
Date: Thu Sep 16 11:56:31 2021 -0500
Branches: master
https://developer.blender.org/rB31a0708cb1097be96bf7a8ad2b344b20ac7d2fcd
Cleanup: Add built-in check for an attribute ID
===================================================================
M source/blender/blenkernel/BKE_geometry_set.hh
M source/blender/blenkernel/intern/attribute_access.cc
===================================================================
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh
b/source/blender/blenkernel/BKE_geometry_set.hh
index 3da35cb4fe1..bf38294257a 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -103,6 +103,7 @@ class GeometryComponent {
virtual int attribute_domain_size(const AttributeDomain domain) const;
bool attribute_is_builtin(const blender::StringRef attribute_name) const;
+ bool attribute_is_builtin(const blender::bke::AttributeIDRef &attribute_id)
const;
/* Get read-only access to the highest priority attribute with the given
name.
* Returns null if the attribute does not exist. */
diff --git a/source/blender/blenkernel/intern/attribute_access.cc
b/source/blender/blenkernel/intern/attribute_access.cc
index bdf1891a55a..cfd3136c765 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -817,6 +817,12 @@ bool GeometryComponent::attribute_is_builtin(const
blender::StringRef attribute_
return providers->builtin_attribute_providers().contains_as(attribute_name);
}
+bool GeometryComponent::attribute_is_builtin(const AttributeIDRef
&attribute_id) const
+{
+ /* Anonymous attributes cannot be built-in. */
+ return attribute_id.is_named() &&
this->attribute_is_builtin(attribute_id.name());
+}
+
blender::bke::ReadAttributeLookup
GeometryComponent::attribute_try_get_for_read(
const AttributeIDRef &attribute_id) const
{
@@ -1210,7 +1216,7 @@ static OutputAttribute
create_output_attribute(GeometryComponent &component,
BLI_assert(cpp_type != nullptr);
const nodes::DataTypeConversions &conversions =
nodes::get_implicit_type_conversions();
- if (attribute_id.is_named() &&
component.attribute_is_builtin(attribute_id.name())) {
+ if (component.attribute_is_builtin(attribute_id)) {
const StringRef attribute_name = attribute_id.name();
WriteAttributeLookup attribute =
component.attribute_try_get_for_write(attribute_name);
if (!attribute) {
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
List details, subscription details or unsubscribe:
https://lists.blender.org/mailman/listinfo/bf-blender-cvs