Commit: bc27bafa542d5a5f85b45b83676fe1ad21a3f926
Author: Jacques Lucke
Date: Fri Sep 24 10:54:11 2021 +0200
Branches: master
https://developer.blender.org/rBbc27bafa542d5a5f85b45b83676fe1ad21a3f926
BLI: make noise hash functions available in header
===================================================================
M source/blender/blenlib/BLI_noise.hh
M source/blender/blenlib/intern/noise.cc
===================================================================
diff --git a/source/blender/blenlib/BLI_noise.hh
b/source/blender/blenlib/BLI_noise.hh
index 760ff082d06..b5a06b2b020 100644
--- a/source/blender/blenlib/BLI_noise.hh
+++ b/source/blender/blenlib/BLI_noise.hh
@@ -22,6 +22,13 @@
namespace blender::noise {
+/* Create a randomized hash from the given inputs. Contrary to hash functions
in `BLI_hash.hh`
+ * these functions produce better randomness but are more expensive to
compute. */
+uint32_t hash(uint32_t kx);
+uint32_t hash(uint32_t kx, uint32_t ky);
+uint32_t hash(uint32_t kx, uint32_t ky, uint32_t kz);
+uint32_t hash(uint32_t kx, uint32_t ky, uint32_t kz, uint32_t kw);
+
/* Perlin noise in the range [-1, 1]. */
float perlin_signed(float position);
diff --git a/source/blender/blenlib/intern/noise.cc
b/source/blender/blenlib/intern/noise.cc
index c057c12e543..0f80fa0f294 100644
--- a/source/blender/blenlib/intern/noise.cc
+++ b/source/blender/blenlib/intern/noise.cc
@@ -109,7 +109,7 @@ BLI_INLINE void hash_bit_final(uint32_t &a, uint32_t &b,
uint32_t &c)
c -= hash_bit_rotate(b, 24);
}
-BLI_INLINE uint32_t hash(uint32_t kx)
+uint32_t hash(uint32_t kx)
{
uint32_t a, b, c;
a = b = c = 0xdeadbeef + (1 << 2) + 13;
@@ -120,7 +120,7 @@ BLI_INLINE uint32_t hash(uint32_t kx)
return c;
}
-BLI_INLINE uint32_t hash(uint32_t kx, uint32_t ky)
+uint32_t hash(uint32_t kx, uint32_t ky)
{
uint32_t a, b, c;
a = b = c = 0xdeadbeef + (2 << 2) + 13;
@@ -132,7 +132,7 @@ BLI_INLINE uint32_t hash(uint32_t kx, uint32_t ky)
return c;
}
-BLI_INLINE uint32_t hash(uint32_t kx, uint32_t ky, uint32_t kz)
+uint32_t hash(uint32_t kx, uint32_t ky, uint32_t kz)
{
uint32_t a, b, c;
a = b = c = 0xdeadbeef + (3 << 2) + 13;
@@ -145,7 +145,7 @@ BLI_INLINE uint32_t hash(uint32_t kx, uint32_t ky, uint32_t
kz)
return c;
}
-BLI_INLINE uint32_t hash(uint32_t kx, uint32_t ky, uint32_t kz, uint32_t kw)
+uint32_t hash(uint32_t kx, uint32_t ky, uint32_t kz, uint32_t kw)
{
uint32_t a, b, c;
a = b = c = 0xdeadbeef + (4 << 2) + 13;
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