Commit: 0c668852765ddac0ebe2d34f347095baac7eacc4 Author: Germano Cavalcante Date: Thu Oct 21 16:37:41 2021 -0300 Branches: master https://developer.blender.org/rB0c668852765ddac0ebe2d34f347095baac7eacc4
View3D Snap Cursor: Fix drawing state incorrectly reset The viewport was being changed, so it needs to be reset. =================================================================== M source/blender/editors/space_view3d/view3d_cursor_snap.c =================================================================== diff --git a/source/blender/editors/space_view3d/view3d_cursor_snap.c b/source/blender/editors/space_view3d/view3d_cursor_snap.c index ff5c5c6a946..1cb650910ce 100644 --- a/source/blender/editors/space_view3d/view3d_cursor_snap.c +++ b/source/blender/editors/space_view3d/view3d_cursor_snap.c @@ -799,8 +799,6 @@ static void v3d_cursor_snap_draw_fn(bContext *C, int x, int y, void *UNUSED(cust /* Setup viewport & matrix. */ RegionView3D *rv3d = region->regiondata; wmViewport(®ion->winrct); - GPU_matrix_push_projection(); - GPU_matrix_push(); GPU_matrix_projection_set(rv3d->winmat); GPU_matrix_set(rv3d->viewmat); @@ -834,8 +832,7 @@ static void v3d_cursor_snap_draw_fn(bContext *C, int x, int y, void *UNUSED(cust GPU_blend(GPU_BLEND_NONE); /* Restore matrix. */ - GPU_matrix_pop(); - GPU_matrix_pop_projection(); + wmWindowViewport(CTX_wm_window(C)); } /** \} */ _______________________________________________ Bf-blender-cvs mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs
