Commit: 2a97dd65b84e348188bf730fa126382fed21b598
Author: Hans Goudey
Date: Thu Nov 4 23:13:04 2021 -0500
Branches: temp-vert-normals-cleanup
https://developer.blender.org/rB2a97dd65b84e348188bf730fa126382fed21b598
Fix crash with dynamic topology
===================================================================
M source/blender/blenkernel/intern/pbvh.c
===================================================================
diff --git a/source/blender/blenkernel/intern/pbvh.c
b/source/blender/blenkernel/intern/pbvh.c
index e1d79b34a2b..32089670022 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -2965,9 +2965,6 @@ void pbvh_vertex_iter_init(PBVH *pbvh, PBVHNode *node,
PBVHVertexIter *vi, int m
vi->vert_indices = vert_indices;
vi->mverts = verts;
- /* Sculpt/paint code can adjust normals when restoring mesh data. */
- vi->vert_normals = (float(*)[3])BKE_mesh_ensure_vertex_normals(pbvh->mesh);
-
if (pbvh->type == PBVH_BMESH) {
BLI_gsetIterator_init(&vi->bm_unique_verts, node->bm_unique_verts);
BLI_gsetIterator_init(&vi->bm_other_verts, node->bm_other_verts);
@@ -2982,6 +2979,9 @@ void pbvh_vertex_iter_init(PBVH *pbvh, PBVHNode *node,
PBVHVertexIter *vi, int m
vi->mask = NULL;
if (pbvh->type == PBVH_FACES) {
+ /* Cast awat const because sculpt/paint code can adjust normals when
restoring mesh data. */
+ vi->vert_normals = (float(*)[3])BKE_mesh_ensure_vertex_normals(pbvh->mesh);
+
vi->vmask = CustomData_get_layer(pbvh->vdata, CD_PAINT_MASK);
vi->vcol = CustomData_get_layer(pbvh->vdata, CD_PROP_COLOR);
}
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