Commit: 3929db265fe75eb6cdb3d0d8a8c54641843928f0
Author: Campbell Barton
Date: Thu Nov 11 14:11:08 2021 +1100
Branches: blender-v3.0-release
https://developer.blender.org/rB3929db265fe75eb6cdb3d0d8a8c54641843928f0
Fix T92954: Loop Cut Tool preview line visible during operation
Apply a local-workaround instead of adding support for this use-case
since pre-selection isn't the intended purpose of gizmos.
This also resolves a glitch where poly-build and loop cut would
briefly show loop-cut or poly-build pre-selection after transforming.
See gizmo_preselect_poll_for_draw note for more details.
===================================================================
M source/blender/editors/include/ED_view3d.h
M source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
===================================================================
diff --git a/source/blender/editors/include/ED_view3d.h
b/source/blender/editors/include/ED_view3d.h
index aa86f07692d..8e19628ec87 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -844,6 +844,7 @@ void ED_view3d_gizmo_mesh_preselect_get_active(struct
bContext *C,
struct wmGizmo *gz,
struct Base **r_base,
struct BMElem **r_ele);
+void ED_view3d_gizmo_mesh_preselect_clear(struct wmGizmo *gz);
/* space_view3d.c */
void ED_view3d_buttons_region_layout_ex(const struct bContext *C,
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
index 07c3b6bd1d8..513fdbecc74 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
@@ -29,9 +29,11 @@
#include "BLI_math.h"
#include "DNA_mesh_types.h"
+#include "DNA_view3d_types.h"
#include "BKE_context.h"
#include "BKE_editmesh.h"
+#include "BKE_global.h"
#include "BKE_layer.h"
#include "DEG_depsgraph.h"
@@ -50,6 +52,39 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+/* -------------------------------------------------------------------- */
+/** \name Shared Internal API
+ * \{ */
+
+/**
+ * Check if drawing should be performed, clear the pre-selection in the case
it's disabled.
+ * Without this, the gizmo would be visible while transforming. See T92954.
+ *
+ * NOTE(@campbellbarton): This is a workaround for the gizmo system, since
typically poll
+ * would be used for this purpose. The problem with using poll is once the
gizmo is visible again
+ * is there is a visible flicker showing the previous location before cursor
motion causes the
+ * pre selection to be updated. While this is only a glitch, it's distracting.
+ * The gizmo system it's self could support this use case by tracking which
gizmos draw and ensure
+ * gizmos always run #wmGizmoType.test_select before drawing, however
pre-selection is already
+ * outside the scope of what gizmos are meant to be used for, so keep this
workaround localized
+ * to this gizmo type unless this seems worth supporting for more typical
use-cases.
+ *
+ * Longer term it may be better to use #wmPaintCursor instead of gizmos (as
snapping preview does).
+ */
+static bool gizmo_preselect_poll_for_draw(const bContext *C, wmGizmo *gz)
+{
+ if (G.moving == false) {
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if (!(rv3d && (rv3d->rflag & RV3D_NAVIGATING))) {
+ return true;
+ }
+ }
+ ED_view3d_gizmo_mesh_preselect_clear(gz);
+ return false;
+}
+
+/** \} */
+
/* -------------------------------------------------------------------- */
/** \name Mesh Element (Vert/Edge/Face) Pre-Select Gizmo API
* \{ */
@@ -65,8 +100,12 @@ typedef struct MeshElemGizmo3D {
struct EditMesh_PreSelElem *psel;
} MeshElemGizmo3D;
-static void gizmo_preselect_elem_draw(const bContext *UNUSED(C), wmGizmo *gz)
+static void gizmo_preselect_elem_draw(const bContext *C, wmGizmo *gz)
{
+ if (!gizmo_preselect_poll_for_draw(C, gz)) {
+ return;
+ }
+
MeshElemGizmo3D *gz_ele = (MeshElemGizmo3D *)gz;
if (gz_ele->base_index != -1) {
Object *ob = gz_ele->bases[gz_ele->base_index]->object;
@@ -292,8 +331,12 @@ typedef struct MeshEdgeRingGizmo3D {
struct EditMesh_PreSelEdgeRing *psel;
} MeshEdgeRingGizmo3D;
-static void gizmo_preselect_edgering_draw(const bContext *UNUSED(C), wmGizmo
*gz)
+static void gizmo_preselect_edgering_draw(const bContext *C, wmGizmo *gz)
{
+ if (!gizmo_preselect_poll_for_draw(C, gz)) {
+ return;
+ }
+
MeshEdgeRingGizmo3D *gz_ring = (MeshEdgeRingGizmo3D *)gz;
if (gz_ring->base_index != -1) {
Object *ob = gz_ring->bases[gz_ring->base_index]->object;
@@ -504,4 +547,33 @@ void ED_view3d_gizmo_mesh_preselect_get_active(bContext *C,
}
}
}
+
+void ED_view3d_gizmo_mesh_preselect_clear(wmGizmo *gz)
+{
+ if (STREQ(gz->type->idname, "GIZMO_GT_mesh_preselect_elem_3d")) {
+ MeshElemGizmo3D *gz_ele = (MeshElemGizmo3D *)gz;
+ gz_ele->base_index = -1;
+ gz_ele->vert_index = -1;
+ gz_ele->edge_index = -1;
+ gz_ele->face_index = -1;
+ }
+ else if (STREQ(gz->type->idname, "GIZMO_GT_mesh_preselect_edgering_3d")) {
+ MeshEdgeRingGizmo3D *gz_ele = (MeshEdgeRingGizmo3D *)gz;
+ gz_ele->base_index = -1;
+ gz_ele->edge_index = -1;
+ }
+ else {
+ BLI_assert_unreachable();
+ }
+
+ const char *prop_ids[] = {"object_index", "vert_index", "edge_index",
"face_index"};
+ for (int i = 0; i < ARRAY_SIZE(prop_ids); i++) {
+ PropertyRNA *prop = RNA_struct_find_property(gz->ptr, prop_ids[i]);
+ if (prop == NULL) {
+ continue;
+ }
+ RNA_property_int_set(gz->ptr, prop, -1);
+ }
+}
+
/** \} */
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