Commit: 62f68639e04fa4d13ce792297197129e92192f32
Author: Joseph Eagar
Date: Sun Nov 28 18:36:03 2021 -0800
Branches: sculpt-dev
https://developer.blender.org/rB62f68639e04fa4d13ce792297197129e92192f32
Sculpt-dev: Fix color filter not auto
creating a color layer.
* This is probably something I broke.
There was a SCULPT_has_colors() call that
wasn't needed.
===================================================================
M source/blender/editors/sculpt_paint/sculpt_filter_color.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index c349220bfe0..1b746edc5be 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -341,14 +341,10 @@ static int sculpt_color_filter_invoke(bContext *C,
wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
}
- if (!SCULPT_has_colors(ss)) {
- return OPERATOR_CANCELLED;
- }
+ BKE_sculpt_color_layer_create_if_needed(ob);
SCULPT_undo_push_begin(ob, "color filter");
- BKE_sculpt_color_layer_create_if_needed(ob);
-
/* CTX_data_ensure_evaluated_depsgraph should be used at the end to include
the updates of
* earlier steps modifying the data. */
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
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