Commit: bc010036739e76315a2bf2ee19ee891debc8a7aa
Author: Campbell Barton
Date: Thu Dec 9 20:58:39 2021 +1100
Branches: master
https://developer.blender.org/rBbc010036739e76315a2bf2ee19ee891debc8a7aa
Cleanup: move public doc-strings into headers for 'nodes/geometry'
Ref T92709
===================================================================
M source/blender/nodes/geometry/node_geometry_util.cc
M source/blender/nodes/geometry/node_geometry_util.hh
===================================================================
diff --git a/source/blender/nodes/geometry/node_geometry_util.cc
b/source/blender/nodes/geometry/node_geometry_util.cc
index cd2f0097b86..ebe678c6de8 100644
--- a/source/blender/nodes/geometry/node_geometry_util.cc
+++ b/source/blender/nodes/geometry/node_geometry_util.cc
@@ -28,13 +28,6 @@ namespace blender::nodes {
using bke::GeometryInstanceGroup;
-/**
- * Update the availability of a group of input sockets with the same name,
- * used for switching between attribute inputs or single values.
- *
- * \param mode: Controls which socket of the group to make available.
- * \param name_is_available: If false, make all sockets with this name
unavailable.
- */
void update_attribute_input_socket_availabilities(bNodeTree &ntree,
bNode &node,
const StringRef name,
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh
b/source/blender/nodes/geometry/node_geometry_util.hh
index 79fe2ffc42b..cf731427841 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -43,6 +43,13 @@ bool geo_node_poll_default(struct bNodeType *ntype,
const char **r_disabled_hint);
namespace blender::nodes {
+/**
+ * Update the availability of a group of input sockets with the same name,
+ * used for switching between attribute inputs or single values.
+ *
+ * \param mode: Controls which socket of the group to make available.
+ * \param name_is_available: If false, make all sockets with this name
unavailable.
+ */
void update_attribute_input_socket_availabilities(bNodeTree &ntree,
bNode &node,
const StringRef name,
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