Commit: 9ca1052226d3eeb9546e6ea90f5ae3f8062e23ba
Author: Hans Goudey
Date: Thu Jan 20 15:10:28 2022 -0600
Branches: master
https://developer.blender.org/rB9ca1052226d3eeb9546e6ea90f5ae3f8062e23ba
Fix Python API docs build error
There is probably a better solution that's possible, but the few other
things I tried didn't work, and the build error should be resolved for
the buildbots. This is similar to the "breaks" in the namespace for
functions declared in `ED_node.h`.
===================================================================
M source/blender/editors/space_node/node_intern.hh
M source/blender/editors/space_node/space_node.cc
===================================================================
diff --git a/source/blender/editors/space_node/node_intern.hh
b/source/blender/editors/space_node/node_intern.hh
index 9bd5c0ba00b..c161fc70402 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -45,6 +45,9 @@ struct wmGizmoGroupType;
struct wmKeyConfig;
struct wmWindow;
+/* Outside of blender namespace to avoid Python documentation build error with
`ctypes`. */
+extern const char *node_context_dir[];
+
namespace blender::ed::space_node {
/** Temporary data used in node link drag modal operator. */
@@ -325,8 +328,6 @@ void node_geometry_add_attribute_search_button(const
bContext &C,
PointerRNA &socket_ptr,
uiLayout &layout);
-extern const char *node_context_dir[];
-
/* Nodes draw without dpi - the view zoom is flexible. */
#define HIDDEN_RAD (0.75f * U.widget_unit)
#define BASIS_RAD (0.2f * U.widget_unit)
diff --git a/source/blender/editors/space_node/space_node.cc
b/source/blender/editors/space_node/space_node.cc
index 40a7e3e616e..f794a8ce294 100644
--- a/source/blender/editors/space_node/space_node.cc
+++ b/source/blender/editors/space_node/space_node.cc
@@ -816,8 +816,14 @@ static void node_region_listener(const
wmRegionListenerParams *params)
}
}
+} // namespace blender::ed::space_node
+
+/* Outside of blender namespace to avoid Python documentation build error with
`ctypes`. */
const char *node_context_dir[] = {
"selected_nodes", "active_node", "light", "material", "world", nullptr};
+
+namespace blender::ed::space_node {
+
static int /*eContextResult*/ node_context(const bContext *C,
const char *member,
bContextDataResult *result)
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
List details, subscription details or unsubscribe:
https://lists.blender.org/mailman/listinfo/bf-blender-cvs