Commit: 96667e33913e37e257ae444009c5f7bea57b0d72
Author: Bastien Montagne
Date: Tue Jan 25 16:42:31 2022 +0100
Branches: master
https://developer.blender.org/rB96667e33913e37e257ae444009c5f7bea57b0d72
Fix T93058: Crash on opening old pre-2.80 .blend files.
Layer resync code would not yet fully properly deal with all possible
invalid status of ViewLayer comming from those older files.
Now put 2.80-doversion specific fixes into their own dedicated
function, so that they do not affect actual regular layer resync code
anymore. Also added some sanity-checks in main
`BKE_layer_collection_sync` code.
===================================================================
M source/blender/blenkernel/BKE_layer.h
M source/blender/blenkernel/intern/layer.c
M source/blender/blenloader/intern/versioning_280.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_layer.h
b/source/blender/blenkernel/BKE_layer.h
index bc2249b93b9..6460dedb736 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -157,6 +157,13 @@ int BKE_layer_collection_findindex(struct ViewLayer
*view_layer, const struct La
void BKE_layer_collection_resync_forbid(void);
void BKE_layer_collection_resync_allow(void);
+/** Helper to fix older pre-2.80 blendfiles.
+ *
+ * Ensures the given `view_layer` as a valid first-level layer collection,
i.e. a single one
+ * matching the scene's master collection. This is a requirement for
`BKE_layer_collection_sync`.
+ */
+void BKE_layer_collection_doversion_2_80(const struct Scene *scene, struct
ViewLayer *view_layer);
+
void BKE_main_collection_sync(const struct Main *bmain);
void BKE_scene_collection_sync(const struct Scene *scene);
/**
diff --git a/source/blender/blenkernel/intern/layer.c
b/source/blender/blenkernel/intern/layer.c
index 9e3cea40fb8..a59dd6f2e0e 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -1196,6 +1196,23 @@ static bool
view_layer_objects_base_cache_validate(ViewLayer *UNUSED(view_layer)
}
#endif
+void BKE_layer_collection_doversion_2_80(const Scene *scene, ViewLayer
*view_layer)
+{
+ LayerCollection *first_layer_collection =
view_layer->layer_collections.first;
+ if (BLI_listbase_count_at_most(&view_layer->layer_collections, 2) > 1 ||
+ first_layer_collection->collection != scene->master_collection) {
+ /* In some cases (from older files) we do have a master collection, but no
matching layer,
+ * instead all the children of the master collection have their layer
collections in the
+ * viewlayer's list. This is not a valid situation, add a layer for the
master collection and
+ * add all existing first-level layers as children of that new master
layer. */
+ ListBase layer_collections = view_layer->layer_collections;
+ BLI_listbase_clear(&view_layer->layer_collections);
+ LayerCollection *master_layer_collection =
layer_collection_add(&view_layer->layer_collections,
+
scene->master_collection);
+ master_layer_collection->layer_collections = layer_collections;
+ }
+}
+
void BKE_layer_collection_sync(const Scene *scene, ViewLayer *view_layer)
{
if (no_resync) {
@@ -1208,21 +1225,24 @@ void BKE_layer_collection_sync(const Scene *scene,
ViewLayer *view_layer)
}
if (BLI_listbase_is_empty(&view_layer->layer_collections)) {
- /* In some cases (from older files) we do have a master collection, yet no
matching layer.
- * Create the master one here, so that the rest of the code can work as
expected. */
+ /* In some cases (from older files, or when creating a new ViewLayer from
+ * #BKE_view_layer_add), we do have a master collection, yet no matching
layer. Create the
+ * master one here, so that the rest of the code can work as expected. */
layer_collection_add(&view_layer->layer_collections,
scene->master_collection);
}
- else if (BLI_listbase_count_at_most(&view_layer->layer_collections, 2) > 1) {
- /* In some cases (from older files) we do have a master collection, but no
matching layer,
- * instead all the children of the master collection have their layer
collections in the
- * viewlayer's list. This is not a valid situation, add a layer for the
master collection and
- * add all existing first-level layers as children of that new master
layer. */
- ListBase layer_collections = view_layer->layer_collections;
- BLI_listbase_clear(&view_layer->layer_collections);
- LayerCollection *master_layer_collection =
layer_collection_add(&view_layer->layer_collections,
-
scene->master_collection);
- master_layer_collection->layer_collections = layer_collections;
+
+#ifndef NDEBUG
+ {
+ BLI_assert_msg(BLI_listbase_count_at_most(&view_layer->layer_collections,
2) == 1,
+ "ViewLayer's first level of children layer collections
should always have "
+ "exactly one item");
+
+ LayerCollection *first_layer_collection =
view_layer->layer_collections.first;
+ BLI_assert_msg(first_layer_collection->collection ==
scene->master_collection,
+ "ViewLayer's first layer collection should always be the
one for the scene's "
+ "master collection");
}
+#endif
/* Free cache. */
MEM_SAFE_FREE(view_layer->object_bases_array);
diff --git a/source/blender/blenloader/intern/versioning_280.c
b/source/blender/blenloader/intern/versioning_280.c
index d9052c6b1f7..ceddc451a46 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -402,6 +402,8 @@ static void do_version_scene_collection_to_collection(Main
*bmain, Scene *scene)
do_version_layer_collection_pre(
view_layer, &view_layer->layer_collections, enabled_set,
selectable_set);
+ BKE_layer_collection_doversion_2_80(scene, view_layer);
+
BKE_layer_collection_sync(scene, view_layer);
do_version_layer_collection_post(
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