Commit: 83094d9a0d43a95fa0ac2ec79234e54bb1c88675
Author: Richard Antalik
Date: Tue Jan 25 23:53:33 2022 +0100
Branches: master
https://developer.blender.org/rB83094d9a0d43a95fa0ac2ec79234e54bb1c88675
Fix T94149: Incorrect sound strip length
Fix formula in function `SEQ_sound_update_length`.
Formula for sound strip length was changed in commit ded68fb1027, when
strip is added to timeline, but it was not changed in function
mentioned above.
===================================================================
M source/blender/sequencer/intern/sound.c
===================================================================
diff --git a/source/blender/sequencer/intern/sound.c
b/source/blender/sequencer/intern/sound.c
index 86a37aca4a9..0788003fb12 100644
--- a/source/blender/sequencer/intern/sound.c
+++ b/source/blender/sequencer/intern/sound.c
@@ -31,6 +31,7 @@
#include "DNA_sound_types.h"
#include "BLI_listbase.h"
+#include "BLI_utildefines.h"
#include "BKE_main.h"
#include "BKE_scene.h"
@@ -56,11 +57,15 @@ static bool sequencer_refresh_sound_length_recursive(Main
*bmain, Scene *scene,
}
}
else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) {
- const float length = BKE_sound_get_length(bmain, seq->sound);
+ SoundInfo info;
+ if (!BKE_sound_info_get(bmain, seq->sound, &info)) {
+ continue;
+ }
+
int old = seq->len;
float fac;
- seq->len = (int)ceil((double)length * FPS);
+ seq->len = MAX2(1, round((info.length - seq->sound->offset_time) * FPS));
fac = (float)seq->len / (float)old;
old = seq->startofs;
seq->startofs *= fac;
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