Commit: 13f2df3c2806a187682ddd05d8ce44d56a42239e
Author: Brecht Van Lommel
Date: Wed Jan 26 18:37:20 2022 +0100
Branches: master
https://developer.blender.org/rB13f2df3c2806a187682ddd05d8ce44d56a42239e
Fix/workaround failing Cycles tests on macOS after ray offset changes
Temporarily blacklist a few tests with overlapping objects as they seem to
give different results on this platform.
===================================================================
M tests/python/cycles_render_tests.py
===================================================================
diff --git a/tests/python/cycles_render_tests.py
b/tests/python/cycles_render_tests.py
index 7272cd4660b..b0938c06ecf 100644
--- a/tests/python/cycles_render_tests.py
+++ b/tests/python/cycles_render_tests.py
@@ -11,6 +11,15 @@ from pathlib import Path
# List of .blend files that are known to be failing and are not ready to be
# tested, or that only make sense on some devices. Accepts regular expressions.
+BLACKLIST_ALL = [
+ # Blacklisted due overlapping object differences between platforms.
+ "hair_geom_reflection.blend",
+ "hair_geom_transmission.blend",
+ "hair_instancer_uv.blend",
+ "principled_hair_directcoloring.blend",
+ "visibility_particles.blend",
+]
+
BLACKLIST_OSL = [
# OSL only supported on CPU.
'.*_osl.blend',
@@ -100,7 +109,7 @@ def main():
output_dir = args.outdir[0]
device = args.device[0]
- blacklist = []
+ blacklist = BLACKLIST_ALL
if device != 'CPU':
blacklist += BLACKLIST_GPU
if device != 'CPU' or 'OSL' in args.blacklist:
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