Commit: 1236d2aea8d55c7d98409fc76968bad297a53007
Author: Jeroen Bakker
Date:   Mon Feb 14 10:58:45 2022 +0100
Branches: blender-v3.1-release
https://developer.blender.org/rB1236d2aea8d55c7d98409fc76968bad297a53007

Cleanup use c style comments.

===================================================================

M       source/blender/draw/engines/image/image_drawing_mode.hh

===================================================================

diff --git a/source/blender/draw/engines/image/image_drawing_mode.hh 
b/source/blender/draw/engines/image/image_drawing_mode.hh
index 0c638ef15c2..795f0c0c45e 100644
--- a/source/blender/draw/engines/image/image_drawing_mode.hh
+++ b/source/blender/draw/engines/image/image_drawing_mode.hh
@@ -468,20 +468,20 @@ template<typename TextureMethod> class 
ScreenSpaceDrawingMode : public AbstractD
     instance_data->partial_update.ensure_image(image);
     instance_data->clear_dirty_flag();
 
-    // Step: Find out which screen space textures are needed to draw on the 
screen. Remove the
-    // screen space textures that aren't needed.
+    /* Step: Find out which screen space textures are needed to draw on the 
screen. Remove the
+     * screen space textures that aren't needed. */
     const ARegion *region = draw_ctx->region;
     method.update_screen_space_bounds(region);
     method.update_screen_uv_bounds();
 
-    // Check for changes in the image user compared to the last time.
+    /* Check for changes in the image user compared to the last time. */
     instance_data->update_image_user(iuser);
 
-    // Step: Update the GPU textures based on the changes in the image.
+    /* Step: Update the GPU textures based on the changes in the image. */
     instance_data->update_gpu_texture_allocations();
     update_textures(*instance_data, image, iuser);
 
-    // Step: Add the GPU textures to the shgroup.
+    /* Step: Add the GPU textures to the shgroup. */
     instance_data->update_batches();
     add_depth_shgroups(*instance_data, image, iuser);
     add_shgroups(instance_data);

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