Commit: 1236d2aea8d55c7d98409fc76968bad297a53007
Author: Jeroen Bakker
Date: Mon Feb 14 10:58:45 2022 +0100
Branches: blender-v3.1-release
https://developer.blender.org/rB1236d2aea8d55c7d98409fc76968bad297a53007
Cleanup use c style comments.
===================================================================
M source/blender/draw/engines/image/image_drawing_mode.hh
===================================================================
diff --git a/source/blender/draw/engines/image/image_drawing_mode.hh
b/source/blender/draw/engines/image/image_drawing_mode.hh
index 0c638ef15c2..795f0c0c45e 100644
--- a/source/blender/draw/engines/image/image_drawing_mode.hh
+++ b/source/blender/draw/engines/image/image_drawing_mode.hh
@@ -468,20 +468,20 @@ template<typename TextureMethod> class
ScreenSpaceDrawingMode : public AbstractD
instance_data->partial_update.ensure_image(image);
instance_data->clear_dirty_flag();
- // Step: Find out which screen space textures are needed to draw on the
screen. Remove the
- // screen space textures that aren't needed.
+ /* Step: Find out which screen space textures are needed to draw on the
screen. Remove the
+ * screen space textures that aren't needed. */
const ARegion *region = draw_ctx->region;
method.update_screen_space_bounds(region);
method.update_screen_uv_bounds();
- // Check for changes in the image user compared to the last time.
+ /* Check for changes in the image user compared to the last time. */
instance_data->update_image_user(iuser);
- // Step: Update the GPU textures based on the changes in the image.
+ /* Step: Update the GPU textures based on the changes in the image. */
instance_data->update_gpu_texture_allocations();
update_textures(*instance_data, image, iuser);
- // Step: Add the GPU textures to the shgroup.
+ /* Step: Add the GPU textures to the shgroup. */
instance_data->update_batches();
add_depth_shgroups(*instance_data, image, iuser);
add_shgroups(instance_data);
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