Commit: e69f3d7db17893c2153ec8395db1168d6fc7608e
Author: Jeroen Bakker
Date: Wed May 25 08:03:52 2022 +0200
Branches: blender-v3.2-release
https://developer.blender.org/rBe69f3d7db17893c2153ec8395db1168d6fc7608e
GPU: Updated comment about HQ normals workaround.
===================================================================
M source/blender/gpu/opengl/gl_backend.cc
===================================================================
diff --git a/source/blender/gpu/opengl/gl_backend.cc
b/source/blender/gpu/opengl/gl_backend.cc
index f24dc86a0a7..0c796ddc765 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -291,7 +291,8 @@ static void detect_workarounds()
}
/* See T82856: AMD drivers since 20.11 running on a polaris architecture
doesn't support the
* `GL_INT_2_10_10_10_REV` data type correctly. This data type is used to
pack normals and flags.
- * The work around uses `GPU_RGBA16I`.
+ * The work around uses `GPU_RGBA16I`. In 22.?.? drivers this has been fixed
for
+ * polaris platform. Keeping legacy platforms around just in case.
*/
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_OFFICIAL)) {
const Vector<std::string> matches = {
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