Commit: 83358c815e8316e0c0db9a5ec9a2e935954ddbc3
Author: Jeroen Bakker
Date:   Tue May 24 08:09:01 2022 +0200
Branches: temp-T97352-3d-texturing-seam-bleeding-b
https://developer.blender.org/rB83358c815e8316e0c0db9a5ec9a2e935954ddbc3

Fix border extraction.

===================================================================

M       source/blender/blenkernel/BKE_uv_islands.hh

===================================================================

diff --git a/source/blender/blenkernel/BKE_uv_islands.hh 
b/source/blender/blenkernel/BKE_uv_islands.hh
index 8273061c68f..475ba2953a1 100644
--- a/source/blender/blenkernel/BKE_uv_islands.hh
+++ b/source/blender/blenkernel/BKE_uv_islands.hh
@@ -139,6 +139,7 @@ struct UVIsland {
           if (border_edge.edge->vertices[i].uv == current.uv) {
             border.append(UVBorderVert(border_edge.edge->vertices[1 - i].uv));
             border_edge.tag = true;
+            current = border.last();
             break;
           }
         }

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
List details, subscription details or unsubscribe:
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to