Commit: 1000f870a956d0cbdac509fe8905cad4365b90fd Author: Jeroen Bakker Date: Tue Jun 21 16:03:01 2022 +0200 Branches: temp-T99046-render-test-increase-fail-threshold https://developer.blender.org/rB1000f870a956d0cbdac509fe8905cad4365b90fd
Increase render threshold for image test. Makes the current test cases pass on NVIDIA 1080Ti/515. =================================================================== M tests/python/eevee_render_tests.py =================================================================== diff --git a/tests/python/eevee_render_tests.py b/tests/python/eevee_render_tests.py index 8c6f08ae76e..68895291044 100644 --- a/tests/python/eevee_render_tests.py +++ b/tests/python/eevee_render_tests.py @@ -7,6 +7,7 @@ import shlex import shutil import subprocess import sys +from pathlib import Path def setup(): @@ -138,6 +139,11 @@ def main(): report.set_pixelated(True) report.set_reference_dir("eevee_renders") report.set_compare_engine('cycles', 'CPU') + + test_dir_name = Path(test_dir).name + if test_dir_name.startswith('image'): + report.set_fail_threshold(0.051) + ok = report.run(test_dir, blender, get_arguments, batch=True) sys.exit(not ok) _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs