Commit: 6d196b8f5e95b8f5e537f7b7910e313c27497a8b Author: Erik Date: Mon Jun 20 20:12:44 2022 +0200 Branches: blender-v3.2-release https://developer.blender.org/rB6d196b8f5e95b8f5e537f7b7910e313c27497a8b
Fix T94969: Crash in Volume to Mesh with 0 voxels Checks if voxel amount or -size is <= 0 and if so, returns early. Differential Revision: https://developer.blender.org/D15241 =================================================================== M source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc =================================================================== diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc index e5827c24320..f395b7ed440 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc @@ -151,6 +151,16 @@ static Mesh *create_mesh_from_volume(GeometrySet &geometry_set, GeoNodeExecParam } const bke::VolumeToMeshResolution resolution = get_resolution_param(params); + + if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE && + resolution.settings.voxel_size <= 0.0f) { + return nullptr; + } + if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT && + resolution.settings.voxel_amount <= 0) { + return nullptr; + } + const Main *bmain = DEG_get_bmain(params.depsgraph()); BKE_volume_load(volume, bmain); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs