Commit: 7c98632289ead480c3d8d28f47815078a4d4c329
Author: Campbell Barton
Date:   Thu Jun 30 22:53:33 2022 +1000
Branches: master
https://developer.blender.org/rB7c98632289ead480c3d8d28f47815078a4d4c329

GHOST/Wayland: use flush instead of roundtrip

Using flush avoids handling new events which complicates logic here.

===================================================================

M       intern/ghost/intern/GHOST_WindowWayland.cpp

===================================================================

diff --git a/intern/ghost/intern/GHOST_WindowWayland.cpp 
b/intern/ghost/intern/GHOST_WindowWayland.cpp
index 27c2a09465d..27bda5ea41e 100644
--- a/intern/ghost/intern/GHOST_WindowWayland.cpp
+++ b/intern/ghost/intern/GHOST_WindowWayland.cpp
@@ -721,7 +721,7 @@ GHOST_WindowWayland::~GHOST_WindowWayland()
 
   /* NOTE(@campbellbarton): This is needed so the appropriate handlers event
    * (#wl_surface_listener.leave in particular) run to prevent access to the 
freed surfaces.
-   * Without this round-trip, calling #getCursorPosition immediately after 
closing a window
+   * Without flushing the display, calling #getCursorPosition immediately 
after closing a window
    * causes dangling #wl_surface pointers to be accessed
    * (since the window is used for scaling the cursor position).
    *
@@ -731,7 +731,7 @@ GHOST_WindowWayland::~GHOST_WindowWayland()
    * Any information requested in this state (such as the cursor position) 
won't be valid and
    * could cause difficult to reproduce bugs. So perform a round-trip as 
closing a window isn't
    * an action that runs continuously & isn't likely to cause unnecessary 
overhead. See: T99078. */
-  wl_display_roundtrip(m_system->display());
+  wl_display_flush(m_system->display());
 
   delete w;
 }

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