Revision: 30515
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30515
Author:   bdiego
Date:     2010-07-20 00:47:15 +0200 (Tue, 20 Jul 2010)

Log Message:
-----------
Fix #22911

[#22911] Node editors: pressing home doesn't zoom properly

Was using the incorrect value to calculate the new area
(also a typo in the ymax/xmax).

The bug can be found on the 2.4x version too, not really
sure how old is it.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_node/node_state.c

Modified: trunk/blender/source/blender/editors/space_node/node_state.c
===================================================================
--- trunk/blender/source/blender/editors/space_node/node_state.c        
2010-07-19 22:46:34 UTC (rev 30514)
+++ trunk/blender/source/blender/editors/space_node/node_state.c        
2010-07-19 22:47:15 UTC (rev 30515)
@@ -243,7 +243,7 @@
        
        cur->xmin= cur->ymin= 0.0f;
        cur->xmax=ar->winx;
-       cur->xmax= ar->winy;
+       cur->ymax=ar->winy;
        
        if(snode->edittree) {
                for(node= snode->edittree->nodes.first; node; node= node->next) 
{
@@ -261,19 +261,20 @@
        snode->yof= 0;
        width= cur->xmax - cur->xmin;
        height= cur->ymax- cur->ymin;
+
        if(width > height) {
                float newheight;
                newheight= oldheight * width/oldwidth;
                cur->ymin= cur->ymin - newheight/4;
-               cur->ymax= cur->ymin + newheight;
+               cur->ymax= cur->ymax + newheight/4;
        }
        else {
                float newwidth;
                newwidth= oldwidth * height/oldheight;
                cur->xmin= cur->xmin - newwidth/4;
-               cur->xmax= cur->xmin + newwidth;
+               cur->xmax= cur->xmax + newwidth/4;
        }
-       
+
        ar->v2d.tot= ar->v2d.cur;
        UI_view2d_curRect_validate(&ar->v2d);
 }


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