Revision: 30529
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30529
Author: aligorith
Date: 2010-07-20 13:17:47 +0200 (Tue, 20 Jul 2010)
Log Message:
-----------
Bugfix: The infamous "bone properties/constraints disappearing after renaming
bones" bug
This was simply caused by the lookup hash-table not being updated to be aware
of the new name. Now the hashes are updated, so the name lookups (used for UI
drawing among other things) works ok again after renaming bones.
This closes (open) reports: 22882, 21801
and the closed/duplicate reports: 22067, 22670, 22384, 22665
Modified Paths:
--------------
trunk/blender/source/blender/editors/armature/editarmature.c
Modified: trunk/blender/source/blender/editors/armature/editarmature.c
===================================================================
--- trunk/blender/source/blender/editors/armature/editarmature.c
2010-07-20 11:06:26 UTC (rev 30528)
+++ trunk/blender/source/blender/editors/armature/editarmature.c
2010-07-20 11:17:47 UTC (rev 30529)
@@ -5479,8 +5479,17 @@
/* Rename the pose channel, if it exists */
if (ob->pose) {
bPoseChannel *pchan =
get_pose_channel(ob->pose, oldname);
- if (pchan)
+ if (pchan) {
BLI_strncpy(pchan->name,
newname, MAXBONENAME);
+
+ if (ob->pose->chanhash) {
+ GHash *gh =
ob->pose->chanhash;
+
+ /* remove the old hash
entry, and replace with the new name */
+ BLI_ghash_remove(gh,
oldname, NULL, NULL);
+ BLI_ghash_insert(gh,
pchan->name, pchan);
+ }
+ }
}
/* Update any object constraints to use the new
bone name */
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