Commit: 1eeb174e724cd32aab446d2b0fe2f5508e0e0740
Author: Campbell Barton
Date:   Fri Aug 19 21:04:57 2022 +1000
Branches: master
https://developer.blender.org/rB1eeb174e724cd32aab446d2b0fe2f5508e0e0740

Cleanup: update comment about undo & smooth-view

===================================================================

M       source/blender/editors/space_view3d/view3d_utils.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_utils.c 
b/source/blender/editors/space_view3d/view3d_utils.c
index 5f2a4e8c4cc..cb716391fb2 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -705,8 +705,9 @@ bool ED_view3d_camera_lock_undo_test(const View3D *v3d,
  * Create a MEMFILE undo-step for locked camera movement when transforming the 
view.
  * Edit and texture paint mode don't use MEMFILE undo so undo push is skipped 
for them.
  * NDOF and track-pad navigation would create an undo step on every gesture 
and we may end up with
- * unnecessary undo steps so undo push for them is not supported for now. Also 
operators that uses
- * smooth view for navigation are excluded too, but they can be supported, 
see: D15345.
+ * unnecessary undo steps so undo push for them is not supported for now.
+ * Operators that use smooth view for navigation are supported via an optional 
parameter field,
+ * see: #V3D_SmoothParams.undo_str.
  */
 static bool view3d_camera_lock_undo_ex(const char *str,
                                        const View3D *v3d,

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