Commit: ce63e4126d4ad72c937b64512a6f0c2549795edf
Author: Hans Goudey
Date: Sun Aug 28 13:19:23 2022 -0500
Branches: refactor-mesh-material-index-generic
https://developer.blender.org/rBce63e4126d4ad72c937b64512a6f0c2549795edf
Fix legacy conversion
===================================================================
M source/blender/blenkernel/intern/mesh_legacy_convert.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/mesh_legacy_convert.cc
b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
index 0a4e072303b..33cdcb6f6ad 100644
--- a/source/blender/blenkernel/intern/mesh_legacy_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
@@ -973,7 +973,7 @@ void BKE_mesh_legacy_convert_material_indices_to_mpoly(Mesh
*mesh)
const AttributeAccessor attributes = mesh_attributes(*mesh);
MutableSpan<MPoly> polys(mesh->mpoly, mesh->totpoly);
const VArray<int> material_indices = attributes.lookup_or_default<int>(
- "material_indices", ATTR_DOMAIN_FACE, false);
+ "material_index", ATTR_DOMAIN_FACE, 0);
threading::parallel_for(polys.index_range(), 4096, [&](IndexRange range) {
for (const int i : range) {
polys[i].mat_nr = material_indices[i];
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