Commit: 627e8ad6826ac355148a5b2d2b3bf130b96cc2fb
Author: Jacques Lucke
Date: Wed Aug 31 13:56:56 2022 +0200
Branches: master
https://developer.blender.org/rB627e8ad6826ac355148a5b2d2b3bf130b96cc2fb
Fix: missing vector clear
Otherwise, these vectors are never cleared, leading to crashes
down the line.
===================================================================
M source/blender/blenkernel/intern/node_runtime.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/node_runtime.cc
b/source/blender/blenkernel/intern/node_runtime.cc
index 20ee3c41534..0c78c0f09d1 100644
--- a/source/blender/blenkernel/intern/node_runtime.cc
+++ b/source/blender/blenkernel/intern/node_runtime.cc
@@ -195,6 +195,8 @@ static void update_logical_origins(const bNodeTree &ntree)
bNode &node = *tree_runtime.nodes[i];
for (bNodeSocket *socket : node.runtime->inputs) {
Vector<bNodeSocket *, 16> sockets_in_current_chain;
+ socket->runtime->logically_linked_sockets.clear();
+ socket->runtime->logically_linked_skipped_sockets.clear();
find_logical_origins_for_socket_recursive(
*socket,
false,
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