Commit: 30113e54d262454d3576bed2a0fcf9ee92ca06e5 Author: Philipp Oeser Date: Tue Sep 27 11:51:47 2022 +0200 Branches: master https://developer.blender.org/rB30113e54d262454d3576bed2a0fcf9ee92ca06e5
Fix curves sculpting in deformed space when using Subdivide node Needs a call to remember_deformed_curve_positions_if_necessary, missed in rB1f94b56d7744. Thx @JacquesLucke for the solution! Differential Revision: https://developer.blender.org/D16078 =================================================================== M source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc =================================================================== diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc index 919d0056bca..5a1d2461c72 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc @@ -29,6 +29,8 @@ static void node_geo_exec(GeoNodeExecParams params) GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve"); Field<int> cuts_field = params.extract_input<Field<int>>("Cuts"); + GeometryComponentEditData::remember_deformed_curve_positions_if_necessary(geometry_set); + geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) { if (!geometry_set.has_curves()) { return; _______________________________________________ Bf-blender-cvs mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs
