Commit: 01f4b9b32dfdb62c91454f42579bd66b086d1f0e Author: Richard Antalik Date: Tue Nov 29 16:28:14 2022 +0100 Branches: blender-v3.4-release https://developer.blender.org/rB01f4b9b32dfdb62c91454f42579bd66b086d1f0e
Fix T102795: Stereoscopy checkbox turns the VSE preview black With stereoscopy enabled, sseq->multiview_eye is set to left and right eye during drawing, but this value is not reset, even if stereoscopy is disabled. Reviewed By: fclem Differential Revision: https://developer.blender.org/D16639 =================================================================== M source/blender/windowmanager/intern/wm_draw.c =================================================================== diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 663a41212ba..1010a6333c4 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -939,6 +939,7 @@ static void wm_draw_window_offscreen(bContext *C, wmWindow *win, bool stereo) } } else { + wm_draw_region_stereo_set(bmain, area, region, STEREO_LEFT_ID); wm_draw_region_buffer_create(region, false, use_viewport); if (wm_draw_region_bind(C, region, 0)) { ED_region_do_draw(C, region); _______________________________________________ Bf-blender-cvs mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs
