Commit: 12b9ebc6901ac665741c94a9009be9622a896d3e
Author: Jeroen Bakker
Date:   Fri Dec 2 10:29:38 2022 +0100
Branches: temp-vulkan-shader
https://developer.blender.org/rB12b9ebc6901ac665741c94a9009be9622a896d3e

Moved debug code.

===================================================================

M       source/blender/gpu/vulkan/vk_shader.cc

===================================================================

diff --git a/source/blender/gpu/vulkan/vk_shader.cc 
b/source/blender/gpu/vulkan/vk_shader.cc
index c24a03bf45c..51dfbb97dee 100644
--- a/source/blender/gpu/vulkan/vk_shader.cc
+++ b/source/blender/gpu/vulkan/vk_shader.cc
@@ -534,7 +534,6 @@ Vector<uint32_t> VKShader::compile_glsl_to_spirv(Span<const 
char *> sources,
   shaderc::SpvCompilationResult module = compiler.CompileGlslToSpv(
       combined_sources, stage, name, options);
   if (module.GetNumErrors() != 0 || module.GetNumWarnings() != 0) {
-    // printf("%s %s\n", __func__, combined_sources.c_str());
     std::string log = module.GetErrorMessage();
     Vector<char> logcstr(log.c_str(), log.c_str() + log.size() + 1);
 
@@ -547,6 +546,7 @@ Vector<uint32_t> VKShader::compile_glsl_to_spirv(Span<const 
char *> sources,
   }
 
   if (module.GetCompilationStatus() != shaderc_compilation_status_success) {
+    // printf("%s %s\n", __func__, combined_sources.c_str());
     compilation_failed_ = true;
     return Vector<uint32_t>();
   }

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